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0
votes
Fixed

Built-in UI Toolkit Debugger's toggle buttons have a checkbox when using...

Package: UI Toolkit

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Apr 15, 2021

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Version/s: 1.0.0-preview.3

How to reproduce:1. Create a new project2. Switch the Editor Theme to the Light mode (Edit->Preferences...->General)3. Open th... Read more

0
votes
Fixed

[DSPGraph] Audio clip does not loop from to the begining when starting i...

Audio

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Apr 15, 2021

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Version/s: 2020.3, 2020.3.4f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project and Samples/DSPGraph Audio Framework/0.1.0-preview.18/Simple DSPGraph example... Read more

4
votes
Fixed

Crash with ComputeTileMeshJob when generating Navmesh

AI Navigation

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Apr 15, 2021

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Version/s: 2019.4.20f1, 2019.4.24f1, 2020.2.1f1, 2021.1.0a8, 2021.2

While generating NavMesh in game / on runtime, crash happens at ComputeTileMeshJob (Windows and Mac Editor). Reproducible with: 2019... Read more

0
votes
Fixed

Textures are not extracted with Extract Textures button when trying to e...

Asset - Importers

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Apr 15, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.3f1, 2021.1, 2021.2

How to reproduce:1. Open attached project "LocalPackageExtract.zip"2. Select Packages/FBX Extract Bug/CubeEmbedded (an FBX with embe... Read more

0
votes
Fixed

Procedural Virtual Texture node will make a shadergraph incompatible wit...

Package: Shader Graph

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Apr 15, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached project named "Case_1329336"2. Select the New ShaderGraph file in the Project Window3. Observe... Read more

0
votes
Fixed

[UI] Emission tooltip is not taking Enlighten realtime GI state into acc...

Progressive Lightmapper

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Apr 15, 2021

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Version/s:

Revealed by testing doc here https://docs.google.com/document/d/1BDw650ioqzZ98KD8KDDi4TlDLKq7Nr-S3oQSjIOqx2M/edit Mouse over the emi... Read more

3
votes
Fixed

[Linux] Crash on GetGameControllerMapping when plugging in the Magic-NS ...

Linux

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Apr 15, 2021

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Version/s: 2021.1.0a1, 2021.1.3f1, 2021.2, 2022.1

Reproduction steps:1. Open a new or an existing project2. Go to Edit > Project Settings... > Player3. Change the Active Input ... Read more

1
votes
Fixed

Crash on SerializedFile::WriteObject while building the project

Build Pipeline

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Apr 15, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0a8

Reproduction steps:1. Open the user's attached project "Odd Levels.zip"2. Go to File > Build And Run Expected result: The project... Read more

0
votes
Fixed

[Addressables] Initial content is loaded instead of the latest one when ...

Package: Addressables

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Apr 15, 2021

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Version/s: 1.18.2

How to reproduce:1. Open the attached "case_1329256.zip" and Scenes/SampleScene scene2. Make sure that Addressables hosting is enabl... Read more

0
votes
Fixed

[Shadergraph] Resize bounds for blackboard and graph inspector are too s...

Package: Shader Graph

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Apr 14, 2021

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Version/s: Master (16cf93639d)

Doesn't happen on the SRP built into Version: 2021.2.0a13.1875Happens on Master (16cf93639d)Repro steps:1. Create a shadergraph2. Tr... Read more

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