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OnPostprocessAllAssets no longer gets called when an Asset changes after...
How to reproduce:1. Open user-submitted project (BugTest.zip)2. Open the 'SampleScene' scene3. Enter Play Mode4. While in Play Mode ... Read more
[iOS]Crash on libsystem_platform.dylib`_platform_strlen + 4 when using "...
How to reproduce:1. Open the attached TestSWAPac.zip project2. Build for iOS and open the Xcode3. Navigate to Signing and Capabiliti... Read more
[PLM] Anti-aliasing is not set properly on first bake
On first bake Anti-aliasing is not set properly , it's still to its default value of 0.It causes some broken results when looking at... Read more
Radeon Pro denoiser does not work when there are spaces in the path
Steps to reproduce: 1. Create a new project or open an existing one2. Navigate to Lightmap Settings and make sure that filtering is ... Read more
[Linux] On clicking scene.unity in File Explorer opens in Text editor in...
On clicking scene.unity in File Explorer opens in Text editor instead of Unity Editor Steps to Reproduce: 1. Create a new Project2. ... Read more
[IMGUI] "Apply" button text is overlapping with the dropdown icon under ...
"Apply" button text gets overlap with a dropdown icon under the "Override" window when prefab has some changes, refer attached scree... Read more
Mixer effects with wet-mixing doesn't change the audio output when they ...
How to reproduce:1. Open the attached project ("case_1185470-Project.zip")2. Open the SampleScene in the Scenes folder3. Enter the P... Read more
Can't select text in Package Manager Package's description
Steps to reproduce:1. Open any project2. Go to Package Manager -> any package Expected: the info on the right can be copied of se... Read more
Changing PlayerSettings.GraphicsAPI reimports all textures regardless of...
To reproduce:1. Create a new Unity project2. Add a texture to the Assets folder (you can use the one that is attached to this case)3... Read more
[GPU PLM] Texels are marked as invalid when hitting a backface even with...
Steps to reproduce: 1. Open the attached project (GPUPLMInvalidTexelsTest01)2. Navigate to Lighting Settings and make sure that Prog... Read more
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