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[macOS] Performance degradation in Builds when setting QualitySettings.v...
How to reproduce:1. Open the user-attached “FPS Fail.zip” project2. Build and Run the user project with the “Sample Scene” added (Fi... Read more
Search: Inspector tab displays deleted asset data and buttons to access ...
Steps to reproduce: Create a 3D project Add any 3D game object for example "Cube" Go to the "Window" menu and select "Search" ->"... Read more
[VFX] Spawn Behavior inconsistent in Runtime vs. Editor
Unexpected behavior while switching to runtime mode.Step to repro- Import package in URP project where VFX package is available- Ope... Read more
Tooltip covers new context menu
Like the title says and video shows Read more
[First Person] "Unknown error occurred while loading" error is thrown wh...
How to reproduce:1. Create a new Unity project using First Person template2. When the project loads, observe the Console window Expe... Read more
Crash on core::StringStorageDefault<char>::assign when a prefab is dragg...
Reproduction steps:1. Open the attached project “CrashRepro“2. Drag “Assets/Prefabs/Visual Scripts/new_class“ Prefab into the Scene ... Read more
Crash with multiple stack traces when changing a specific curve
Reproduction steps:1. Open the attached project “CrashRepro“2. Click on “Main Camera“ GameObject in the Hierarchy window3. Open the ... Read more
[WebGL] GameObjects are not rendered on iOS devices when the material's ...
How to reproduce:1. Open the user’s attached “WebGLBugReports.zip” project2. Build a project for the WebGL platform3. Open built Web... Read more
[Android] Player Loop in Profiler is not steady when empty Scene is open...
Reproduction steps:1. Open the attached project “PlayerLoopNotSmoothProject”2. Select Android in Build Settings3. Make sure "Develop... Read more
Player crashes on Android when using "-systemallocator" command in terminal
Reproduction steps:1. Open the attached Project “BugRepro”2. Make sure “Assets/Scenes/SampleScene” is added to the “Scenes in Build”... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal