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The sprite draw calls are batched in the Player when the Sprite Atlas is...
How to reproduce: 1. Open the “Atlas_AssetBundle_Test“ project 2. Open the “AssetBundle1“ scene 3. Set “Edit > Project Settings >... Read more
The Selection Wire Gizmo is not being rendered in the Scene View when GP...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Levels/LeveL_Bionic_Downfall“ scene 3. Select the “Bionic... Read more
Crash when entering the Play Mode in a specific project containing Meta ...
Reproduction steps: 1. Open the attached “ReproProj” project 2. Open the “SampleScene“ Scene 3. Enter the Play Mode Expected r... Read more
An error is thrown when a custom class UXLElement Component is derived f...
Reproduction steps: 1. Create a new project 2. Import the “CustomToggle.cs“ Script to the Project’s Assets folder 3. Observe the Con... Read more
Import fails when getting the package through the Asset Store
How to reproduce: 1. Open any project 2. Open the “test“ package in Unity Editor 3. In the Editor, navigate to Window → Package Mana... Read more
Unable to select UI Toolkit Foldout element when using a gamepad controller
Reproduction steps: 1. Open the attached “UITKFaultyControllerSupport.zip“ project 2. Connect the controller 3. Open the SampleSc... Read more
Error "DllNotFoundException: __Internal assembly:<unknown assembly> type...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. In the Playe... Read more
The Visual Effect GPU Event is forced into sleep until another Event is ...
How to reproduce: 1. Open the “VFXSleepRepro“ project 2. Open the “OutdoorsScene“ 3. Open the “TestVFX“ asset in the Visual Effec... Read more
Unity Events added to a ScriptableObject are not invoked if they are add...
Reproduction steps: 1. Open the attached “BugRepro.zip” project 2. Open the “EventTestScene” 3. Make sure that in the “EventTest1... Read more
WaitForEndOfFrame does not work when the Game view is not visible
Reproduction steps: 1. Open the attached "Report_Sceneview" project 2. Open the “Assets/Scenes/SampleScene” scene 3. Enter the Pl... Read more
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