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[Android] Shader stripping causing GlslGpuProgramGLES crash on OnePlus6T
There is a crash with some Universal RP scenes on OnePlus6T, that can be worked around by not stripping a specific shader variant.Th... Read more
Setting Monobehaviour reference from SystemBase throws error when additi...
Reproduction steps:1. Open attached Project "Reproduce_ECS_Bug"2. Open "Assets/ReproduceBugFiles/TestScene"3. Open "Assets/Reproduce... Read more
[HDRP][DXR] Pixelated edge with raytrace reflection in HDRP ttemplate DXR
Repro: - get hdrp-template-dxr branch from github- go to the 3rd room and look at the spheres- see that they have some pixelated edg... Read more
[ShaderGraph] Title Asterisk (*): Not Triggered when reordering Keyword...
How to reproduce:1. Open the attached project named "Case_1210477"2. Open the "Test" Shadergraph3. Select the Enum in the Blackboard... Read more
[Android] Loading the Viking Village scene takes a couple of minutes
Steps to reproduce:1. Get the URP project from https://github.com/Unity-Technologies/VikingVillage/tree/master (use the master branc... Read more
[Linux Toolchain] Constant warning on script compilation when LinuxIL2CP...
Reproduction steps:1. Don't have the Linux module installed.2. Open attached project "Toolchain.zip"3. In Project window, open Asset... Read more
[HDRP][DXR] Misleading Error is thrown in the Inspector when trying to e...
How to reproduce:1. Create a new HDRP Template project2. Select the RenderPipeline Asset3. Enable the "Realtime Raytracing (Preview)... Read more
[Android] Package name is not reverted when Test Runner tests fail to run
Reproduction steps:1. Download and open the submitted project "android.zip"2. Change the Package name (Edit -> Project Settings -... Read more
Profiler window flickers excessively when profiling a built player with ...
How to reproduce:1. Create a new Unity project2. Open the Project Settings > Quality window3. Set VSync Count to 'Don't count'4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code