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[Android] Handheld.PlayFullScreenMovie does not enter full immersive mode
How to reproduce:1. Open attached project2. Build 'Test' scene on android device3. Press 'Full' in app4. Notice the navigation bar d... Read more
Some menus eat a click when closing them by clicking outside them
To reproduce:1. Open any of the menus mentioned below the repro steps2. Click on some other buttonNotice that even though the menu c... Read more
[WSA] Disabled shadows causes application to crash on launch on Microsof...
Steps to reproduce:1. Open attached project2. Go to Edit/Project Settings/Quality and make sure Shadows are disabled3. Build WSA Uni... Read more
Crash after error in Camera.cpp when rotating a Standard Asset GameObject
Steps to reproduce:1. Download and open "878317 repro project.zip"2. Open Sea scene3. Select "Water4Advanced" gameobject in Hierarch... Read more
[FBX] Specific models becomes light gray in scene view when mode is chan...
To reproduce:1. Open repro project2. Open ‘LightningTutorialOptimal’ scene3. Change scene view mode from ’Shaded’ to ‘UV Charts’.4.C... Read more
Baked lighting shadow Artifacts when objects are further away from the c...
Steps to reproduce:1. Create a new project2. Create a new scene3. Set the Directional Light to baked4. Set it to cast soft/hard shad... Read more
Editing script crashes editor when using ScriptableObject.CreateInstance...
To reproduce:1. Open project2. Select 'Example/Open Shader' in menu3. Click 'Open Shader'4. Edit 'ReproduceCrash' script(for example... Read more
Dropdown menu content is unselectable when Canvas sorting layer is not d...
Steps to reproduce:1. Open the attached project (878105-TestProject.zip)2. Hit Play3. Click on dropdown menu4. Observe the dropdown ... Read more
SketchUp file imports with empty Textures folder when 'Import Materials'...
Steps to reproduce:1. Download SampleTest.skp and create new project2. Uncheck Import Material in its import settings3. Delete the M... Read more
[Gles3][Adreno] Custom shaders are not rendered on some Adreno devices
How to reproduce:1. Open the attached project2. Make sure that graphics API is set to Gles 33. Build and run on Android deviceResult... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open