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Classes whose names differ only by capitalization get mixed up by the in...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Select the “Refencer“ G... Read more
Metal Vertex Shader warning is being thrown when creating a VR Template ...
How to reproduce:1. Create a new VR Template project2. Observe the Console Expected result: No Errors or Warnings are being thrownAc... Read more
[Android] Application.setTargetFramerate different results when Optimize...
Steps to reproduce: 1. Create a new Unity project 2. Import the VRR Adaptive Performance Sample https://docs.unity3d.com/Packages/co... Read more
Multiplayer PlayMode Player Tags not exported/imported by Publisher Tool...
[https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2846]h3. Description I have created a "Template" asset f... Read more
MPPM: Multiplayer Roles of virtual players default to "Server" which is ...
[https://github.com/Unity-Technologies/com.unity.netcode.gameobjects/issues/2849]h3. Description Apparently when a new SystemData.js... Read more
EnhancedTouch is still registering subsequent Stationary/Moved events wh...
Steps to reproduce:1. Open the attached user's project "MyInputTest.zip"2. Add "MyInputTest" Scene to build3. Build and Run to devic... Read more
[Vulkan][OpenXR] Memory usage with OpenXR is much greater than with Meta XR
Steps to reproduce:1. Open the attached user's project "SurvivalXRSDK.zip"2. Ensure the platform is for Android and the Meta XR Core... Read more
Components are flattened in the Inspector when using a custom initializer
How to reproduce:1. Open the “InspectorOverlappingIssue“ project2. Open the “Assets/BugReport/BugReportScene.unity” scene3. In the H... Read more
Editor freezes when Scene view is opened and Metal Graphics API is used
How to reproduce:1. Open the “ATD-2024“ project2. Open the Game view3. Observe the Editor Expected result: The Editor is responsiveA... Read more
Unnecessary Perforce checkouts occurring when ShaderGUI.ValidateMaterial...
Reproduction steps:1. Open the attached “repro_IN-71710“ project2. Open the “OutdoorsScene“3. Open the “Assets“ folder in the Window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code