Search Issue Tracker
0
      votes
      Fixed
      0
      votes
      Fixed
      0
      votes
      Fixed
      0
      votes
      Fixed
      [Shuriken] ps->array_size error messages in console with lots of particles
Steps to reproduce: 1. Download and import attached project.2. Open scene: Scene7_SortingLayers3. Play.4. In hierarchy, select: Red_... Read more
0
      votes
      Fixed
      If scaling GO using Vector3 with zero z or Vector2 then its child Rigidb...
Steps to reproduce: 1. Open attached project2. Project has two scenes: "BugScene" and "NormalScene". Difference is that sprites in "... Read more
3
      votes
      Duplicate
      Deferred Camera with RenderTexture ignores ViewPort Rect
Steps to reproduce: 1. Open attached project "779420.zip"2. Open scene "test"3. In Player settings set rendering path to forward4. R... Read more
0
      votes
      Fixed
      Using a runtime created AnimatorOverrideController for Animator.runtimeA...
To reproduce:1. Build and run attached project2. Run it, hit the button for Respawn Regular Prefab / Respawn Autohitch Prefab, and c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks