Search Issue Tracker

0
votes
Fixed

The wrong mesh is pasted when copying and pasting a Rig with bones and i...

Package: 2D Animation

-

Sep 18, 2023

-

Version/s: 6.0.7, 8.0.2, 9.0.1

How to reproduce: 1. Open the attached “RigCopyPasteBug.zip“ project 2. Select the “Model“ asset 3. Open the “Sprite Editor” and ... Read more

0
votes
In Progress

Sprite stops tracking associated bones in subsequent Play Mode runs when...

Package: 2D Animation

-

Dec 22, 2023

-

Version/s: 10.1.0

Reproduction steps: 1. Open the attached “Bugtest.zip“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter th... Read more

0
votes
In Progress

Rotating the IK bone chain in certain angles can cause it to flip 180º

Package: 2D Animation

-

Feb 26, 2024

-

Version/s: 7.1.0, 9.1.0, 10.1.1

This is previously reported by a user in the 2d forums: https://forum.unity.com/threads/flip-bug-with-inverse-kinematics-limb-sol... Read more

0
votes
In Progress

The Sprite Library Editor window has an incorrect order of Sprites when ...

Package: 2D Animation

-

Mar 19, 2024

-

Version/s: 9.1.0, 10.1.1

How to reproduce: 1. Open the “IN-70366“ project 2. Open the “World“ Scene 3. Click on the “Whole Body“ GameObject in Character C... Read more

0
votes
In Progress

Calling SetBoneTransforms throws a "NullReferenceException" error when t...

Package: 2D Animation

-

Mar 20, 2024

-

Version/s: 7.1.0, 9.1.0, 10.1.1

Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Create a new 2D Triangle ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.