Search Issue Tracker

0
votes
Fixed

The wrong mesh is pasted when copying and pasting a Rig with bones and i...

Package: 2D Animation

-

Sep 18, 2023

-

Version/s: 6.0.7, 8.0.2, 9.0.1

How to reproduce: 1. Open the attached “RigCopyPasteBug.zip“ project 2. Select the “Model“ asset 3. Open the “Sprite Editor” and ... Read more

0
votes
In Progress

Sprite stops tracking associated bones in subsequent Play Mode runs when...

Package: 2D Animation

-

Dec 22, 2023

-

Version/s: 10.1.0

Reproduction steps: 1. Open the attached “Bugtest.zip“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter th... Read more

0
votes
In Progress

Rotating the IK bone chain in certain angles can cause it to flip 180º

Package: 2D Animation

-

Feb 26, 2024

-

Version/s: 7.1.0, 9.1.0, 10.1.1

This is previously reported by a user in the 2d forums: https://forum.unity.com/threads/flip-bug-with-inverse-kinematics-limb-sol... Read more

0
votes
In Progress

The Sprite Library Editor window has an incorrect order of Sprites when ...

Package: 2D Animation

-

Mar 19, 2024

-

Version/s: 9.1.0, 10.1.1

How to reproduce: 1. Open the “IN-70366“ project 2. Open the “World“ Scene 3. Click on the “Whole Body“ GameObject in Character C... Read more

0
votes
In Progress

Calling SetBoneTransforms throws a "NullReferenceException" error when t...

Package: 2D Animation

-

Mar 20, 2024

-

Version/s: 7.1.0, 9.1.0, 10.1.1

Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Create a new 2D Triangle ... Read more

0
votes
In Progress

The hierarchyCount counts the number of all Transforms in the Hierarchy ...

Package: 2D Animation

-

Apr 23, 2024

-

Version/s: 9.1.0, 10.1.1

How to reproduce: 1. Open the “HierarchyCount“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Observe the Console Ex... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.