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[Addressables] Asset loading fails randomly when having a lot of Address...
Sometimes loading assets fails with the following call stack: InvalidCastException Unable to cast object of type 'ProviderOperati... Read more
Addressables AssetReferenceUILabelRestriction is disregarded when used i...
How to reproduce: 1. Open the attached project (case_1329206-AddressableLabel) 2. Open SampleScene 3. Select References in the Scene... Read more
ArgumentNullException is thrown when Checking for Content Update Restric...
Reproduction steps: 1. Open the user's attached project and Scenes/SampleScene scene 2. Navigate to Window/Asset Management/Addressa... Read more
Exceptions are not caught with try-catch block when using AssetReference...
How to reproduce: 1. Open the attached project's "case_1322452-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode 3. In... Read more
Assets failing to load from Addressable Groups when using “Simulate Grou...
How to reproduce: 1. Open the attached “AddressablesTest.zip” project 2. Open the “SampleScene” Scene 3. Open Window > Asset Managem... Read more
[Addressables] Corrupted local cached files are not detected prior loading
How to reproduce: 1. Open the user's attached project and Scenes/Menu scene 2. In the Addressables Groups window, select Menu 3. Set... Read more
Addressables Editor Hosting shows previous Platform when Platform is cha...
Reproduction steps: 1. Open the attached project "AddressablesTest" 2. Open Window -> Asset Management -> Addressables -> Hosting 3.... Read more
[Addressables] Unity runs out of memory when building Adressables, the b...
Reproduction steps: 1. Extract the project in"InstallationTracker.zip" 2. Execute 'xattr -cr case_1332957-InstallationTracker' in th... Read more
"Assertion failed on expression: 'ShouldRunBehaviour()'" error is thrown...
"Assertion failed on expression: 'ShouldRunBehaviour()'" error is thrown when calling Addressables.LoadAssetAsync function and Asset... Read more
[Addressable] UI isn't responsive when it was loaded using Addressables
How to reproduce: 1. Open the user's attached "test" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode 4. Press the bot... Read more
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