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1
votes
Fixed

Addressables AssetReferenceUILabelRestriction is disregarded when used i...

Package: Build Pipeline - Addressables

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Apr 20, 2021

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Version/s: 1.16.1

How to reproduce:1. Open the attached project (case_1329206-AddressableLabel)2. Open SampleScene3. Select References in the Scene Hi... Read more

0
votes
Fixed

ArgumentNullException is thrown when Checking for Content Update Restric...

Package: Build Pipeline - Addressables

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Apr 23, 2021

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Version/s: 1.17.13

Reproduction steps:1. Open the user's attached project and Scenes/SampleScene scene2. Navigate to Window/Asset Management/Addressabl... Read more

0
votes
Won't Fix

Exceptions are not caught with try-catch block when using AssetReference...

Package: Build Pipeline - Addressables

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Apr 28, 2021

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Version/s: 1.11.2

How to reproduce:1. Open the attached project's "case_1322452-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode3. Inspe... Read more

1
votes
Won't Fix

Textures are not included in the same bundle as Sprite Atlas that uses t...

Package: Build Pipeline - Addressables

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May 31, 2022

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Version/s: 1.20.0

Reproduction steps:1. Open the user's attached project (Addressable_1233628.zip)2. Click Build > New Build > Default Build Scr... Read more

0
votes
Fixed

[Addressables] IOException clear cache error when autoCleanBundleCache h...

Package: Build Pipeline - Addressables

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Jan 04, 2022

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Version/s: 1.19.14

How to reproduce:1. Open the attached project 'AddressablesBug.zip'2. In Menu bar go to Window > Asset Management > Addressabl... Read more

0
votes
Fixed

[Addressables] Awaiting asyncOperation Task is not returned after scene ...

Package: Build Pipeline - Addressables

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Jul 15, 2021

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Version/s: 1.18.4

How to reproduce:1. Open the user's attached project and Scenes/Startup scene2. Enter the Play mode and observe the Console window E... Read more

0
votes
Fixed

[Addressables] BuildLayoutGenerationTask fails with exception "The key '...

Package: Build Pipeline - Addressables

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Jan 28, 2022

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Version/s: 1.19.17

Reproduction steps:1. Open the attached 'Artifact Path' project2. Go to the 'Window -> Asset Management -> Addressables -> ... Read more

3
votes
Fixed

"Assertion failed on expression: 'ShouldRunBehaviour()'" error is thrown...

Package: Build Pipeline - Addressables

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May 12, 2021

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Version/s: 1.18.2

"Assertion failed on expression: 'ShouldRunBehaviour()'" error is thrown when calling Addressables.LoadAssetAsync function and Asset... Read more

0
votes
Fixed

[Addressable] UI isn't responsive when it was loaded using Addressables

Package: Build Pipeline - Addressables

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May 19, 2021

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Version/s: 1.18.2

How to reproduce:1. Open the user's attached "test" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Press the bottom ... Read more

2
votes
Fixed

Awake call is executed two times when creating new instantiated addressable

Package: Build Pipeline - Addressables

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May 31, 2021

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Version/s: 1.18.2

Reproduction steps:1. Open the attached project ("Bug.zip")2. Press Double Awake Call Bug (Top Menu -> Vr Games Dev)3. Enter Play... Read more

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