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Asset model material in the Inspector preview is only displayed correctl...
Reproduction steps:1. Open the attached "repro_IN-44783.zip" project2. Open the "3D Models" folder located in the "Assets" folder vi... Read more
Changes in lighting cause smudges in the Game view when the Resolution i...
How to reproduce:1. Open the “IN-46310_repro“ project2. Open the “SampleScene“3. Enter Play Mode Expected result: The lighting chang... Read more
[RayTracing] Crash when the Player is closed
Reproduction steps:1. Open the attached project “AltCrash”2. Build and run the Player (File > Build And Run)3. Open the Player an... Read more
Graphics.CopyTexture doesn't work correctly when using Texture Streaming
How to reproduce:1. Open the user-attached project “TextureStream”2. Click Build And Run3. In the Player, click "Load Tex0", "Apply ... Read more
[HDRP] Unexpected desync of RenderQueue with MaterialVariant
Step to repro:- Import attached package- Open Scene "Repro_PostProcess"- Select Repro_Parent Material, switch the rendering pass to ... Read more
Variable name overlaps range slider in Inspector window when having a lo...
How to reproduce:1. Open the attached “range.zip” project2. Open “SampleScene” Scene (Assets > Scenes > SampleScene)3. In the ... Read more
Curve window opens when right clicking on the curve
Reproduction steps:1. Open the attached project “CurveRepro“2. Select “MyCurve“ in the Hierarchy window3. Right-click on the curve E... Read more
Animator.GetFloat returns parameters from the last frame
How to reproduce:1. Open the user-attached project "AnimatorFloatsAndRigConstraints"2. Open the "SampleScene" scene3. Enter the Play... Read more
Items in the ListView can’t be selected if there’s already selected item...
How to reproduce:1. Open the user’s attached “Kabam-UI-Toolkit-UGUI-Issue.zip” project2. Enter Play Mode3. Click on any of the items... Read more
Editor visual glitches appear when moving GameObject with Reflection Pro...
Reproduction steps:1. Open the attached "GlitchRepro" project2. Open “Assets”/Scenes/SampleScene.unity scene3. In the Hierarchy wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS