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Camera Null Ref after going from Menu to Check Support and back
What HappenedI ran the Menu in AR Simulation. From there I chose the Check Support scene, then clicked Return to go back to the menu... Read more
BasicImageTracking scene throws Argument Exception upon entering AR Sim ...
What HappenedUsing the BasicImageTracking scene from Samples with the museum Simulation Environment, upon entering Play mode for AR ... Read more
Cannot Import Sample Environments from public GitHub via AR Sim Overlay
What HappenedI heard that the XR Content repo is now publicly available. Per plans I tried to remove my local copy of that content t... Read more
Package Validation Warning upon sample Sim Env Content Installation
What HappenedAfter installing the sample XR Simulation Environments from the public Github via AR Environment Overlay there is a pac... Read more
Prefab overrides don't recover missing managed references
Reproduction steps: Open the attached “Repro“ project Open the “Assets/SceneB.unity“ Scene Replace all “StringContainer“ occurrences... Read more
Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/MainMenu.unity“ Scene3. Clear the Console4. Enter ... Read more
[URP] Invalid update of shader stripping settings
https://unity.slack.com/archives/C06GBDM747R/p1715944727978929 Read more
The Sprite Renderers are looking for Secondary Textures from the wrong p...
How to reproduce:1. Open the “ReproAtlas“ project2. Open the “SampleScene“3. Click on “Create > 2D > Sprite Atlas“4. Set Max T... Read more
An emoji is not shown in the UI Builder Viewport and the Game view when ...
How to reproduce:1. Open the “ReportBug“ project2. Open the “969-UIToolkit-Blending“ scene3. Open the “Window > UI Toolkit > U... Read more
Burst compilation error "BadImageFormatException: Expected reference typ...
How to reproduce:1. Open the “Reproduce-BadImageFormat“ project2. Enter the Play Mode3. Observe the Console window Expected result: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument