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"Trying to add Close (UnityEngine.UI.Image) for graphic rebuild while we...
Reproduction steps:1. Open the attached "FAV_repro_IN-47959.zip" project2. Enter the Play Mode3. Notice that the console UI is prese... Read more
[iOS] Input from the external keyboard is not registered on some iOS dev...
How to reproduce:1. Build And Run the user’s attached “iOS Keyboard.zip” project on an iOS device2. Connect an external keyboard to ... Read more
Crash when a Particle System is running and using assetBundle.Unload(true)
Reproduction steps:1. Open the attached project "ParticleUnload"2. Enter Play mode3. Press the button4. Observe crash Reproducible w... Read more
GameObject's world position is not preserved when cutting and pasting it...
How to reproduce:1. Open the user-attached project “PasteAsChildBug”2. Open the “SampleScene” scene3. Right-click on the “Sphere” Ga... Read more
NullReferenceException and Assertion failed thrown when clicking on List...
How to reproduce:1. Open the “TestProject.zip“2. Open the “SampleScene“ scene3. Enter Play Mode4. Click on the orange line in the Ga... Read more
The Scene view turns white when searching for a non-existent GameObject ...
How to reproduce:1. Open the “scene_repro.zip“ project2. Write “new“ in the search bar in the Hierarchy window3. Clear the search ba... Read more
UI elements are not affected by Font Asset changes when using UI Toolkit
Reproduction steps:1. Open the attached project “FontAssetBug“2. Open the Scene “Assets/Scenes/SampleScene”3. Expand the Font Asset ... Read more
OnImportAsset leaks 5GB of memory
Run the Test.cs by importing a empty .foo file and unity will never dispose of 5GB of allocated data !image-2023-07-17-17-19-53-321.... Read more
[URP] Shader Graph errors when using Probe Volumes as Light Probe System...
steps open project ensure "New Shader Graph" is open ensure a URP asset is assigned to Project Settings > Graphics ensure active ... Read more
Prefabs with the AudioSources component don’t change the output of their...
How to reproduce:1. Open the "IN_46334" project2. Press File → Build And Run3. In the Player open the "Settings" menu4. Mute "SOUND ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor