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"Top level scope allocation is permitted only on the main thread." error...
Reproduction steps:1. Open the attached project "NativeAllocationIssue-2023.1"2. Enter Play mode Expected result: no errors in the C... Read more
A typo in an error message when the repeat rate is too low in the "MonoB...
In line 69 of “MonoBehaviour.bindings.cs” source code (https://github.com/Unity-Technologies/UnityCsReference/blob/master/Runtime/Ex... Read more
Unable to remove a Missing RendererFeature component due to the More Ite...
Reproduction steps:1. Open the attached “IN-33956 URP Rendering feature.zip“ project2. Select the “Test URP Asset_Renderer.asset” in... Read more
Crash on ForwardRenderLoopJob when opening Sentis sample project with UR...
Reproduction steps:1. Open the attached “SentisTest” project2. If prompted, enter Sentis license key Expected result: Project opensA... Read more
The parameter value is "NaN" when adding the second parameter to a Blend...
How to reproduce:1. Open the attached project "BasicControllers.zip"2. Open Assets/_Core/Animations/Characters/CharacterPawnAnimator... Read more
Animation Rigging pivoted target is not respected when parented to the c...
Reproduction steps:1. Open project “Animation-Rigging-Experiment.zip”2. Open scene “Sample”3. Enter Play Mode4. Observe the characte... Read more
[Android][Vulkan] Unity freezes after changing the Scene in the Player a...
How to reproduce:1. Open the "IN_48213" project2. In the Build Settings "Run Device" dropdown select the connected device3. Press Bu... Read more
Can't rebuild hair using Hair System in the Player
How to reproduce:1. Open the user-attached project “TestHairHDRP”2. Click Build And Run3. In the Player press the “Space” key4. Obse... Read more
High CPU usage in Editor due to mono-2.0-bdwgc.dll when idle
Reproduction steps:1. Open the attached project “CPU_Idle”2. Open the Task Manager3. Observe the Unity Editor’s CPU usage Expected r... Read more
_CameraDepthNormalsTexture ignores material cutout when in Player
Reproduction steps:1. Open the “DepthNormalWebGL“ project2. Open the “SampleScene“ scene3. Build And Run4. Observe the rightmost qua... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side