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Blank, Light-Themed "Create Node" window becomes visible on the next pro...
Steps to reproduce: Create a project (Universal 2D) Set Unity theme to "Light" Go to the "Project" window Click "Create" -> Shade... Read more
UI Elements/Layout inconsistencies in the Particle System component
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Particle System GameObject (GameObject &... Read more
Non-localized labels "ParticleFlipbookBlending" and "SoftParticles" appe...
Steps to reproduce: Create a project (Universal 2D) Set Unity theme to "Light" Go to the "Project" window Click "Create" -> Shade... Read more
The Game view and Scene view fail to render when launching the Editor wi...
How to reproduce:1. Create and open a new URP project2. Open the Render Graph Viewer window (Window → Analysis → Render Graph Viewer... Read more
"List is empty" is poorly visible in the "Create Node" window
Steps to reproduce: Create a project (Universal 2D) Set Unity theme to "Light" Go to the "Project" window Click "Create" -> Shade... Read more
[Android] GameObject with a custom shader becomes invisible when deploye...
How to reproduce:1. Open the “ReproProject.zip“2. Open the “Main“ scene3. Build and Run for Android Expected result: A cube on the r... Read more
“ReferenceError: Pointer_stringify is not defined” error is thrown when ...
Reproduction steps:1. Open the attached “TestWeb” project2. Build and run the project for the WebGL platform3. In the player, press ... Read more
GameObjects are not rendered when using a fragment shader with RWStructu...
How to reproduce:1. Open the “IN-107509“ project2. Open the “Main” Scene3. Enter Play Mode4. Observe the Game view Expected result: ... Read more
[Profiler] The GPU Highlight module flags the frame before the spike whe...
Reproduction steps:1. Open the attached “IN-104077“ project2. In the Build Settings, enable “Development Build” and “Autoconnect Pro... Read more
"X" missing in "Create Node" search field
Steps to reproduce: Create a project (Universal 2D) Go to the "Project" window Click "Create" -> Shader Graph -> Blank Shader ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping