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Blending real-time shadows with the baked shadows leaves unshadowed spac...
Reproduction steps:1. Open the attached project “ShadowmaskBlend”2. Open Scene “Assets/OutdoorsScene.unity”3. In the Hierarchy, sele... Read more
Animator visibility toggle reveals additional side box on the opposite s...
Using the toggle for ‘visibility’ for the Layers and Parameters tab enables and disables an additional side panel on the opposite si... Read more
[Mobile] View from the phone’s camera is lagging when changing device or...
How to reproduce:1. Build And Run the user’s attached “WebCamTexture-Camera-Feed-Bug-Report.zip” project on mobile device2. Change t... Read more
Gameobject’s fields with the “SerializeReference” attribute are not disp...
How to reproduce:1. Open the user’s attached “Repro_latest.zip” project2. Go to Menu > Tests > Bug Report Window3. In the “MyG... Read more
Building projects with IL2CPP scripting backend for Apple platforms fail...
Xcode >= 15.0b6 contains a change to the "ProductName" in the "version.plist", which Unity will fail to parse. Because of that, U... Read more
[Regression] Render Texture memory leak
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open Activity Monitor or Task Manager and observe the Unity process ... Read more
GameObjects are not always culled when outside the Camera's frustum
Reproduction steps:1. Open the attached “IN-48510 Frustum Culling.zip” project2. Open the “IN-48510_FrustumCull_Bug” scene3. Enable ... Read more
Exceptions are thrown in the Profiler (Standalone Process) window Consol...
How to reproduce:1. Open the attached “StandaloneProfilerBugs.zip“ project2. Open the Profiler (Window> Analysis> Profiler (St... Read more
Crash on physx::IG::IslandSim when calling Simulate(Time.fixedDeltaTime)...
Reproduction steps:1. Open the attached “repro-project“2. Open the “Assets/Scenes/SampleScene.unity“ scene3. Enter Play Mode4. Obser... Read more
[RPW]Global Settings pages crashes when changing the current Global Sett...
1- Go to Project Settings, Graphics, HDRP Global Settings 2 - Change the global setting asset to a new one. 3- Change back to the ol... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
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- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal