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[Lights] Lights ignoring layers crashes the build
Steps to reproduce: 1. Download and import attached project.2. Build and run.3. Play the build with any resolution.4. Click anywhere... Read more
[MemoryManager] Unity crashes in MemoryManager with "CheckDisalowAlloca...
To reproduce:1. Open attached project2. Open scene TestingA033. Select object A034. Enter play mode5. Wait for few seconds6. Exit pl... Read more
[iOS] Adding an aditional Graphics API triggers a reimport of all textures
TO Reproduce: 1. Open the attached project and add the OpenGLES3 to the Graphics API list.2. Observe that all the textures in projec... Read more
[UI] Object shown as missing if removing component from a gameobject, On...
- Add a UI Button to a scene- Add an empty gameObject, e.g. GO1- Attach a script or amy other component e.g. BoxCollider to GO1- For... Read more
[TreeCreator][LOD][PlaceTrees] Trees created in tree creator and same tr...
Steps to repro: 1. Open Unity;2. Open attached project and ’test.unity' scene;3. Notice that there are 2 same tree creator prefabs o... Read more
[Lighting] Objects populated on terrain are getting lit when light inten...
Steps to repro: 1. Open Unity;2. Open attached 'LitObjectsTerrainUnity.unitypackage' package;3. Open 'test.unity' scene;4. Set the c... Read more
[Material] Unable to attach terrain material by dragging it on Terrain g...
Steps to repro: 1. Open Unity;2. Open attached project and 'test.unity' scene;3. Drag 'New Material' material (having terrain shader... Read more
Errors when building for Windows Store with Universal 10 SDK when splash...
To reproduce:1. Open attached project2. Go to File -> Build Settings3. Select Universal 10 SDK4. Click Build and Run Actual resul... Read more
[WP8.1] Have to delete build folder before building again to get new cha...
To reproduce:1. Open attached project2. Go to Edit -> Project settings -> Player3. Set Default Cursor to cursor.png4. Build it... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved