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By Design



Found in [Package]


Issue ID




[HDRP] Shadows are not cast when using Mixed Rectangle Light

Package: Scriptable Render Pipeline HD


How to reproduce:
1. Open the "SampleScene" in the attached "" Project
2. Find "Lamp(6)" GameObject in the Scene
3. Observe the floor above the "Lamp(6)" GameObject

Expected Behavior: The floor above the "Lamp(6)" GameObject is not enlightened
Actual Behavior: The light is "seeping" into the floor above

Reproducible with: 2019.1.2f1, 2019.2.0b2

Note: The editor crashes when testing on 2019.3. Could not reproduce on 2018.4.0f1 because rectangular light works differently there. If you change the Light to Baked instead of Mixed - the issue is gone.

  1. Response avatar

    Resolution Note:

    Fixing "By design" since the feature works when using the correct setup

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