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Volumetric Fog reprojection causes NaNs after some time
When reprojection is enabled, some NaNs start to appear in the volumetric buffer, it thens spreads through the reprojection buffer.... Read more
[XR][SPI] High Quality Line Renderer produces artifacts on one eye in XR...
Steps to reproduce: 1. Open the attached user's project "2023-beta-test - Copy.zip" 2. Connected Oculus link to Quest 2/3 3. Open... Read more
[WebGL] Video playback becomes erratic in web browsers upon losing and r...
Reproduction steps: 1. Open the attached project “webProject” 2. Build And Run for WebGL 3. Press the “Stream Video” button 4. R... Read more
Naming Selectors with improper character combinations in UI Builder logs...
*Steps to reproduce:* 1. Open any Project 2. Navigate to Window > UI Toolkit > UI Builder 3. Save the new USS 4. In the ... Read more
Sliders and Scrollbars do not work on a multi-display setup when screen ...
How to reproduce: 1. Open the “MultiDisplayUI“ project 2. Open the “MultiDisplayUI“ scene 3. Set up displays according to Assets/... Read more
Memory leak errors are shown in the Console when displaying a context me...
How to reproduce: 1. Open the attached “contextmenu_32char_issue” project 2. Open the “SampleScene” 3. In the Hierarchy window, s... Read more
Console errors are shown when generating a PropertyBag for a type with a...
How to reproduce: 1. Open the attached “explicit_interface_property_issue“ project 2. Observe the Console window Expected resul... Read more
Audio clips list shows its asset guid instead of its name when entering ...
*Steps to reproduce:* 1. Create an ARC with some clips 2. Enter play mode *Actual results:* The clip elements show their ... Read more
UXML Assets cannot be opened with button from the UI Builder Library sec...
*Steps to reproduce:* 1. Open any Project 2. Navigate to Window > UI Toolkit > UI Builder 3. Add two Elements from the Libr... Read more
Glyphs of characters are displayed incorrectly when using Unicode IVS
How to reproduce: 1. Open the user’s attached “TestTextMeshPro.zip” project 2. Observe the text in the Game window Expected res... Read more
All about bugs
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Latest issues
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project
- Inconsistent behaviour when interacting with different dropdown types with pointer events on parent Visual Element
- Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoad" function
- Overlay Canvas are rendered on each split-screen camera when HDR is enabled