Search Issue Tracker
ScriptableObject serialization for Runtime build mismatch when assembly ...
Crucial: The issue is NOT related to `#if UNITY_EDITOR` and is fundamental issue relating to ScriptableObject runtime serialisation ... Read more
[IOS][Build] Batchmode iOS build fails when built from the command line
Reproduction steps:1. Open the "IN-53589.zip" project2. Close the Editor and build the project from the command line with the comman... Read more
[Editor][Windows] Background task windows are opened when importing larg...
Very rarely, an operation involving a window in Unity can cause Windows to make every single window on the desktop visible. There's ... Read more
Search: Drop-downs in "Edit" column windows are opened and closed so qui...
Steps to reproduce: Create/open any project Click the "Global Search" button (Command + K) Update the "Search" window view to "Table... Read more
Graphics API raster states exhausted when adjusting light slope bias or ...
Reproduction steps:1. Install RendecDoc to your device2. Open the attached “repro-project” with the "-load-renderdoc" command line a... Read more
"Dimensions of color surface does not match dimensions of depth surface"...
How to reproduce:1. Open the attached “Repro.zip“ project2. Select the “smoke1“ Asset Expected result: No errors in the ConsoleActua... Read more
Crash on "CxxThrowException" when building by selecting "Build And Run" ...
How to reproduce:1. Open the "IN_53417" project2. In Build Settings "Run Device" dropdown select the desired device3. Press Build An... Read more
[Android] Black screen on Android devices after Splash Screen has been s...
How to reproduce:1. Open the "IN_52367" project2. Make sure the Android Platform is selected3. In the Build Settings "Run Device" dr... Read more
Dynamic Branching generates Shader Variants when building the Project
Reproduction steps:1. Open the attached “Test Project” project2. Make a Clean Build of the Project (File > Build Settings > Bu... Read more
Editor freezes when attempting to load an Addressable asset with WaitFor...
Reproduction steps:1. Open the attached project “AddressablesTests.zip“2. Enter the Play Mode3. Press the Space button Reproducible ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal