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2
votes
Fixed

Enabling Cloth material turns object grey

Physics

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Feb 01, 2016

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Version/s: 5.3.2f1

Reproduction Steps: 1. Open the attached project2. Start the "Bug" scene3. Select "SupermanFBX" -> "Supermans Cape" GameObject in... Read more

0
votes
Won't Fix

[Editor] Mouse position resetting on third monitor

Editor - Other

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Feb 02, 2016

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Version/s: 5.4.0b4

When moving my mouse on my third monitor with Unity Open it often jolts back a few inches, causing tasks such as rotating the camera... Read more

0
votes
Fixed

[Editor] Scene window is clipped when on high resolution

Editor - Other

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Feb 02, 2016

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Version/s: 5.4.0b4

The scene window becomes clipped and artefacts when placed onto a monitor above 2k resolution. Steps to repro (Requires 2+ monitors ... Read more

0
votes
Fixed

[TreeEditor] Editing distribution curve crashes at physx::shdfnd::intern...

Physics

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Feb 01, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project "766891.zip"2. Open scene "repro"3. In hierarchy, select "Tree"4. In tree editor, selec... Read more

0
votes
Fixed

Setting shadow strength to NaN or a negative number is possible from scr...

Global Illumination

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Jan 30, 2016

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Version/s: 5.3.1f1

To reproduce:1. Open attached project2. Attach the script "Bonfire" to Main camera3. Set the variable "power" to 10.4. Watch how it ... Read more

0
votes
Fixed

[AnimationWindow] Transform reset is not recorded

Animation

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Feb 01, 2016

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Version/s: 5.4.0b4

--> Reset is appliedMove to previous key and back--> Old value is still thereChange the key manually by entering the default v... Read more

0
votes
By Design

Objects at the same position not pushing eachother when xyz rotation and...

Physics

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Jan 30, 2016

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Version/s: 5.3.1f1

To reproduce:1. Open attached project2. Press "Play"3. Notice that the object "log", "log(2)", "log(4)", "log(8)" all stay in the sa... Read more

0
votes
Not Reproducible

[Occlusion Culling] Lighting is inconsistent if there is no occlusion cu...

Graphics - General

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Feb 02, 2016

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Version/s: 5.4.0b4

Not sure on area. When there is no baked occlusion in the scene the lighting will flicker and areas will turn un-lit in blocked area... Read more

0
votes
By Design

Baked emission is baked only if the material is first in array

Global Illumination

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Feb 02, 2016

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Version/s: 5.3.1f1

Repro steps:1) Open the project and test.scene in it2) Build the lighting2) Notice the scene is dark and there are two materials on ... Read more

0
votes
Fixed

Flickering UI Elements when updating text

UI

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Jan 30, 2016

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Version/s: 5.3.2p1

How to reproduce:1. Open the attached project2. Open and play TerrainsFull scene3. Press "E" key to bring up UI datapad4. Use the ke... Read more

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