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Autoplay is triggered on Audio Assets when changing Asset Bundle tags
How to reproduce:1. Open any project with an Audio Asset2. Select it in the Project Browser3. In the Inspector scroll down to the Pr... Read more
Inspector Asset Bundle section has no indication for Variants, AssetBund...
How to reproduce:1. Open any project2. In the Project Browser select an Asset3. In the Inspector for that Asset scroll down to the v... Read more
[VFX Graph] VFX preview inside the scene is not working
Steps to reproduce:1. Open a Unity project2. Import the URP/Visual Effects Graph packages3. Add a new Visual Effect object to the sc... Read more
[macOS] Error "ArgumentOutOfRangeException" thrown when pasting a long t...
How to reproduce:1. Create a new Unity project2 Right-click on the Project window to open the Context menu3. In the context menu sea... Read more
[iOS] The safe area value changes when reopening the app in Landscape or...
Steps: Open the attached "ScreenOrientation20174-TestProject" project Build and Run for iOS Platform In the application make sure th... Read more
Light flickering when using Forward+ on Mobile
Steps to reproduce Pull the URP Sample Scene [https://github.cds.internal.unity3d.com/unity/com.unity.template.urp-sample] Build the... Read more
[VFXG] Exposed properties can no longer be added via alt+drag
How to reproduce: Create a new VFX Drag an edge from any block port while pressing alt key Release alt key Expected result: Exposed ... Read more
[HDRP] Disk light has an unnecessary raytracing checkbox
Disk lights as far as I know do not have any ray tracing support, but has a checbox to include for raytracing. We should maybe gray ... Read more
[HDRP] When using gizmos, the disk light radius is not being updated
Reproduction: 1) Add a disc light to any project 2) Use the gizmo to increase/decrease radius Expected: radius updates in the inspec... Read more
Prefab's scripts are constantly reloaded when trying to enter multiple d...
How to reproduce:1. Open the “IN-55561_PrefabReloaded“ project2. Select the “TestPrefab“ asset in the Project window3. In the Inspec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor