Search Issue Tracker
Fixed in 2022.3.17f1
Fixed in 2022.3.X, 2023.2.X, 2023.3.X, 2023.3.0a19
Votes
0
Found in
2022.3.15f1
2023.2.3f1
2023.3.0a6
Issue ID
UUM-51530
Regression
No
[HDRP] When using gizmos, the disk light radius is not being updated
Reproduction:
1) Add a disc light to any project
2) Use the gizmo to increase/decrease radius
Expected: radius updates in the inspector
Result: radius and rendering is not affected
Note this will be more noticable when path tracing Disk light support lands, as shown in the second video
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Multiple exceptions are thrown after exiting Play mode when Layout Group component is displayed in Debug Inspector and Padding section is expanded
- ScrollView elements are not restored to their original positions after removing a Layout Group with Undo action
- "Assembly with name already exists" errors are thrown when two packages with different technical names resolve to the same namespace
- A Select Scene Entry is added to Undo History when Deleting while a Scene is selected in the Hierarchy
- The Add Component Menu's back arrow accumulates phantom levels when the Menu is repeatedly opened into a Category and closed without selecting
Add comment