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1
votes
Fixed

The function UnloadSceneAsync does not work with variable data type Scen...

Asset and Scene Management

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Jan 18, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project; 2. Open the scene "Scene0"; 3. Enter the Play mode; 4. Observe the Console window;... Read more

0
votes
Duplicate

The Editor crashes on entering Play mode when some of the prefabs in the...

Scene Management

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Aug 15, 2017

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Version/s: 5.5.3f1

To reproduce: 1. Open the project, attached by the user (New Unity re-try wo bts.zip) 2. Open the "TestScene_Tutorial3Complete" sce... Read more

0
votes
Fixed

Tabs locked and greyed out after layout change

2D

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Jun 02, 2017

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Version/s: 5.5.0x3

Reproduction steps: 1. Create a new project 2. Create a Tilemap game object 3. Add Grid component to Layer game object (which is a c... Read more

0
votes
By Design

Any State transitions to Sub State Machines ignore Interruption Source

Animation

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Mar 21, 2017

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Version/s: 5.5.2p1

To reproduce: 1. Open 'Simpler AnyState Interrupt Bug' project 2. Play the scene. 3. Select the gameobject and open the Animator win... Read more

0
votes
Fixed

[Android] GPU memory of unity 5 is bigger than unity 4 with a empty scen...

Mobile

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Jun 13, 2017

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Version/s: 5.5.3p1

Steps to reproduce: 1. Open attached project with 4.7.2f1 2. Build and run to Android 3. Run "adb shell dumpsys meminfo <bundle_id... Read more

1
votes
Won't Fix

Breakpoints do not trigger in monodevelop

Mono

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Dec 09, 2016

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Version/s: 5.5.0f3

To reproduce: 1) Create a script with the following code. Note the Debug.Log is commented out. ``` using UnityEngine; public class ... Read more

6
votes
Fixed

Mesh is being drawn twice per material when using custom shader

Shaders

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Jan 18, 2017

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Version/s: 5.5.0p4

To reproduce: 1. Open attached project; 2. Open "testScene"; 3. Enable Frame Debug. Expected result: mesh is being drawn once when ... Read more

6
votes
Not Reproducible

[Terrain] Smoothness slider is missing in Texture Paint Settings

Terrain

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Jan 18, 2017

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Version/s: 5.5.0p4

To reproduce: 1) Create new project 2) Add a terrain 3) Select it 4) Click 'Paint Texture' in Terrain's Component (middle button out... Read more

0
votes
By Design

Geometry flickering based on camera location

Progressive Lightmapper

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Nov 29, 2016

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Version/s: 5.5.0f2

BY DESIGN: The reason for this flickering is batching. All geometry using specific shader flickers due to it using object-space data... Read more

0
votes
Fixed

[iOS] Backbuffer has the correct information, but it is never getting pr...

Mobile

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Sep 06, 2017

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Version/s: 5.5.2p4

Reproduction steps: 1. Open the attached project (09/08/2017 4:09 PM) (OwnCloud link) (2.5 GB). 2. Open the custom builder through t... Read more

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