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11
votes
Fixed

CPU cost of render canvas for moving world-space UI is too high in 2017

uGUI

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Nov 21, 2017

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Version/s: 2017.2.0f3

How to reproduce: 1. Download attached project file and open "test" Scene 2. Open Profiler and enter Play Mode 3. Watch cost of UIEv... Read more

20
votes
Won't Fix

[TrailRenderer] Artifact/false face appears when changing trail direction

Visual Effects - Legacy

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Sep 05, 2016

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Version/s: 5.5.0b2

Steps to reproduce: 1. Open attached project 2. Open scene "GameScreen" 3. Select "DRAG THIS OBJECT IN EDITOR" and move it in posit... Read more

14
votes
Not Reproducible

Bold font .ttf file is not detected properly for certain fonts

uGUI

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Aug 25, 2015

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Version/s: 5.2.0f2

How to reproduce: 1. Open attached project 2. Open scene Scene.unity 3. Try switching between Normal and Bold font style on gameobj... Read more

12
votes
Fixed

Unity editor crashing when entering deep profiling

Profiling

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Jul 08, 2015

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Version/s: 5.1.1f1

- Open scene Stage1 in attached project - Open Profiler window and enable Deep Profile - Press Play and after a few seconds Unity wi... Read more

11
votes
Fixed

[SteamVR] TrailRenderer.Clear() crashes editor

Shuriken

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Jul 29, 2016

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Version/s: 5.4.0f2

Reproduction steps: 1. Open the project 2. Turn on SteamVR 3. Open "trailrenderer_clear_crash" scene 4. Play the scene with both Sce... Read more

11
votes
Fixed

Static batching less than the mesh vertices limit

Graphics - General

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Jul 01, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. open users attached project 2. play scene 'StaticBatchNotFullyBatch' 3. enable frame debugger 4. check vertic... Read more

42
votes
Postponed

[Standalone] Corrupted textures in a huge project

Build Pipeline

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Mar 13, 2016

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Version/s: 5.3.2p4

Reproduction steps: 1. Open attached "Stripped4" Unity project(4gb file). 2. Open and play "Physics Based Tank Controller/Scene/Demo... Read more

12
votes
Not Reproducible

Assertion failed on expression: 'gForceReimports->empty()' is thrown whe...

Asset - Database

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Sep 13, 2019

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Version/s: 2019.3.0b2, 2019.3.0b3, 2020.1.0a1

How to reproduce: 1. Create and open a new Universal RP template project 2. Observe the console window Expected result: no errors a... Read more

27
votes
Fixed

Baked lighting data lost after rebake in copied scene

Progressive Lightmapper

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Apr 13, 2015

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Version/s: 5.0.1f1

To reproduce: 1. Open attached project 2. Open scene, bake lightmaps 3. Make a copy of scene 4. Bake lightmaps in the copy 5. Lightm... Read more

11
votes
Fixed

[OSX] Calling Application.CaptureScreenshot throws "An active RenderTarg...

Camera

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Jun 24, 2016

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Version/s: 5.4.0b22

1.Open user selected project 2.Play scene 3.Press space to capture a screenshot Notice error mesage in console appearing GfxFrame... Read more

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