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0
votes
Fixed

[HDRP] NullReferenceExceptions thrown while having Count Rays enabled in...

HD RP

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Nov 25, 2021

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Version/s: 2022.1.0a16

How to reproduce:1. Create new HDRP project2. Enter Play Mode3. Open Rendering Debugger from Window>Analytics4. In side panel sel... Read more

5
votes
Fixed

[MacOS] An Unhandled exception is thrown in the Editor.log and Console w...

Scripting

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Nov 25, 2021

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Version/s: 2020.2.0a21, 2020.3, 2020.3.19f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached Unity project "BuildError.zip"2. In the Editor click Build > Build AssetBundles3. Observe... Read more

0
votes
Fixed

InterlockedExchange function throws an error when using floats as argume...

Shader System

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Nov 25, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.0f1, 2022.1

Reproduction steps:1. Open the attached project "float-atomics.zip"2. Select the "test" compute shader from the Project > Assets3... Read more

2
votes
Fixed

Roslyn Analyzers cause a Compiler error when project name contains white...

Scripting

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Nov 25, 2021

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Version/s: 2020.3.4f1, 2020.3.5f1

Reproduction steps:1. Open the attached project Expected result: Project opens with no errorsActual result: Console throws a Compile... Read more

0
votes
Fixed

Only newest created Shader Graph material is affected when toggling "Mot...

Package: Shader Graph

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Nov 25, 2021

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Version/s: 10.7.0

How to reproduce:1. Create a new HDRP project2. Import the attached materials from "Test Materials.zip"3. Open any folder in the "Te... Read more

0
votes
Fixed

[HDRP] CommandBuffer warnings are constantly thrown while Camera preview...

Package: Scriptable Render Pipeline HD

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Nov 25, 2021

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Version/s: 13.1.1

How to reproduce:1. Create new HDRP project2. In Hierarchy search bar enter "camera" and select Main Camera3. Observe Console Reprod... Read more

0
votes
Fixed

ComputeBuffer.SetData for ComputeBufferType.Constant is not synchronized...

DirectX11

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Nov 25, 2021

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Version/s: 2021.2, 2021.2.3f1, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached project2. In Project Window find and open Universal Renderer3. Inspect Game and Scene... Read more

0
votes
Fixed

Linux Editor crashes at "CompareObjectUndo" when rapidly selecting and d...

Linux

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Nov 25, 2021

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Version/s: 2021.2, 2021.2.0a9

How to reproduce:1. Open the user attached project (LinuxUndoCrash.zip)2. Select the top-most GameObject called 'UModeler Object' fr... Read more

9
votes
Fixed

AudioSource keeps playing when other Scene is loaded and AudioSource is ...

Web Platform

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Nov 25, 2021

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Version/s: 2021.2.0a13, 2021.2.3f1, 2022.1

How to reproduce:1. Open the attached project "1383561.zip"2. Open File>Build Settings...3. Switch Platform to WebGL4. Build And ... Read more

0
votes
Fixed

[iOS] Crash when launching Build with "Autoconnect Profiler" enabled wit...

Profiling

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Nov 25, 2021

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Version/s: 2021.2.0a4, 2021.2.3f1, 2022.1.0b1

Reproduction steps:1. Open the attached project "Case_1383511.zip"2. Set "Run in Xcode as" to "Debug" and enable "Autoconnect Profil... Read more

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