Search Issue Tracker
[HDRP] NullReferenceExceptions thrown while having Count Rays enabled in...
How to reproduce:1. Create new HDRP project2. Enter Play Mode3. Open Rendering Debugger from Window>Analytics4. In side panel sel... Read more
[MacOS] An Unhandled exception is thrown in the Editor.log and Console w...
Reproduction steps:1. Open the attached Unity project "BuildError.zip"2. In the Editor click Build > Build AssetBundles3. Observe... Read more
InterlockedExchange function throws an error when using floats as argume...
Reproduction steps:1. Open the attached project "float-atomics.zip"2. Select the "test" compute shader from the Project > Assets3... Read more
Roslyn Analyzers cause a Compiler error when project name contains white...
Reproduction steps:1. Open the attached project Expected result: Project opens with no errorsActual result: Console throws a Compile... Read more
Only newest created Shader Graph material is affected when toggling "Mot...
How to reproduce:1. Create a new HDRP project2. Import the attached materials from "Test Materials.zip"3. Open any folder in the "Te... Read more
[HDRP] CommandBuffer warnings are constantly thrown while Camera preview...
How to reproduce:1. Create new HDRP project2. In Hierarchy search bar enter "camera" and select Main Camera3. Observe Console Reprod... Read more
ComputeBuffer.SetData for ComputeBufferType.Constant is not synchronized...
Reproduction steps:1. Open the user's attached project2. In Project Window find and open Universal Renderer3. Inspect Game and Scene... Read more
Linux Editor crashes at "CompareObjectUndo" when rapidly selecting and d...
How to reproduce:1. Open the user attached project (LinuxUndoCrash.zip)2. Select the top-most GameObject called 'UModeler Object' fr... Read more
AudioSource keeps playing when other Scene is loaded and AudioSource is ...
How to reproduce:1. Open the attached project "1383561.zip"2. Open File>Build Settings...3. Switch Platform to WebGL4. Build And ... Read more
[iOS] Crash when launching Build with "Autoconnect Profiler" enabled wit...
Reproduction steps:1. Open the attached project "Case_1383511.zip"2. Set "Run in Xcode as" to "Debug" and enable "Autoconnect Profil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved