Search Issue Tracker

27
votes
Fixed

Baked lighting data lost after rebake in copied scene

Progressive Lightmapper

-

Apr 13, 2015

-

Version/s: 5.0.1f1

To reproduce: 1. Open attached project 2. Open scene, bake lightmaps 3. Make a copy of scene 4. Bake lightmaps in the copy 5. Lightm... Read more

11
votes
Active

[Metal] Game view becomes black or pink when using “ScalableBufferManage...

--

-

Jan 19, 2023

-

Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.10f1, 2023.3.0b7, 6000.0.0b11, 7000.0.0a1

How to reproduce: 1. Open the user’s attached “URPDynamic2021316.zip” project on a macOS device 2. Enter Play Mode 3. Press the “... Read more

15
votes
Fixed

Cannot change code formatting in 'Braces' category

CodeEditors

-

Nov 29, 2013

-

Version/s: 4.3.0f4

This issue only occurs on Windows To recreate: 1)Open any script in MonoDevelop 2)Go Tools->Options then under Source Code select Co... Read more

33
votes
Won't Fix

[Gamma/Linear] Baked light's indirect bounce is way less intense than re...

Progressive Lightmapper

-

Feb 02, 2015

-

Version/s: 5.0.0b22

To reproduce: 1. Open attached project 2. Open scene Irradiance 3. Switch directional light between realtime and baked 4. Compare in... Read more

15
votes
Fixed

Building with VRWorks fails with a shader error in UnityCG

XR SDK

-

Oct 25, 2017

-

Version/s: 2017.2.0f3

Steps to reproduce: 1. Download and open the project on a 9xx+ Nvidia card 2. Try to build for standalone Expected: build succeeds ... Read more

11
votes
Fixed

[OSX] Calling Application.CaptureScreenshot throws "An active RenderTarg...

Camera

-

Jun 24, 2016

-

Version/s: 5.4.0b22

1.Open user selected project 2.Play scene 3.Press space to capture a screenshot Notice error mesage in console appearing GfxFrame... Read more

11
votes
Fixed

Static batching less than the mesh vertices limit

Graphics - General

-

Jul 01, 2016

-

Version/s: 5.3.4f1

Steps to reproduce: 1. open users attached project 2. play scene 'StaticBatchNotFullyBatch' 3. enable frame debugger 4. check vertic... Read more

11
votes
Fixed

[SteamVR] TrailRenderer.Clear() crashes editor

Shuriken

-

Jul 29, 2016

-

Version/s: 5.4.0f2

Reproduction steps: 1. Open the project 2. Turn on SteamVR 3. Open "trailrenderer_clear_crash" scene 4. Play the scene with both Sce... Read more

20
votes
Won't Fix

[TrailRenderer] Artifact/false face appears when changing trail direction

Visual Effects - Legacy

-

Sep 05, 2016

-

Version/s: 5.5.0b2

Steps to reproduce: 1. Open attached project 2. Open scene "GameScreen" 3. Select "DRAG THIS OBJECT IN EDITOR" and move it in posit... Read more

13
votes
Won't Fix

IL2CPP Regression: Projects with Ionic Zlib assembly fail to build in 4....

Scripting

-

Feb 10, 2015

-

Version/s: 4.6.1p2

Reproduction steps: 1) Open attached "ZlibIL2CPP" project in the Unity Editor. 2) Switch to iOS build configuration 3) Open Player S... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.