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[Plugins] dll shouldn't be queried by IsAssemblyCompatible, missing IsIn...
Fixed in 5.3.0p1. Just have a project with managed plugin inside with name like "Something.UnityEngine.dll" Read more
[UWP] Standalone Input Module doesn't get joystick input until mouse is ...
Repro steps:1. Open project "controllers.zip" and build to Windows 10 Universal XAML on Windows 10 PC.2. Plug in Xbox controller.3. ... Read more
[RenderTexture] GetNativeTexturePtr call on Antialiased Depth texture re...
Update:An extra function has been added to the D3D11 Native Rendering interface to allow for the retrieval of the native ID3DTexture... Read more
Unity crashes when scene is inspected in debugger
To reproduce:1. Open "repro 742523.zip"2. Open "NewBehaviourScript.cs"3. Place a breakpoint on the line "Debug.Log("Break here") (th... Read more
[DX12] Teleporter Demo player crashes in DX12
Teleporter demo player (from cloud build) crashes when forced into DX12 Repro Steps: 1) Unrar attached player and run with command l... Read more
[FBX] Some areas of imported mesh are broken
Steps to reproduce: 1. Open attached project2. In "Assets/Meshes" select the only FBX3. In its preview, notice that when looking at ... Read more
ISerializationCallbackReceiver throws undue exceptions
ISerializationCallbackReceiver throws undue exceptions. Read more
[MacOS] Graphical artifacts when building a scene with camera's Clear Fl...
Webplayer support is being discontinued in Unity 5.4: http://blogs.unity3d.com/2015/10/08/unity-web-player-roadmap/ Read more
If you leave Editor in Play mode for 1 hour - it will give error "The pr...
What happened If you leave Editor in Play mode for 1 hour - it will give error about profiler. But I didn't even open Profiler at al... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code