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0
votes
Won't Fix

Game view loses focus and doesn't react to input if it has been maximize...

Scene/Game View

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Sep 15, 2017

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Version/s: 5.6.3p1

To reproduce: 1. Open the project, attached by the user (Project.zip)2. Open the "Free time" scene3. Make sure Game view is maximize... Read more

0
votes
Duplicate

Objects in the scene get lighter when a new scene is created

Editor - Other

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Jun 26, 2017

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Version/s: 5.6.0f3

To reproduce:1. Open attached Unity project "tests.zip"2. Open "Test 2" scene3. Observe objects in the scene view4. Create a new sce... Read more

0
votes
Fixed

[Windows][TextureImporter] dds texture produces line artifacts

Graphics - General

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Aug 07, 2017

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Version/s: 5.6.2p2, 2018.1.0a4

To reproduce:1. Create new project2. Add the attached "rgbtest.dds" file into the Assets folder Desired outcome: Image colours match... Read more

5
votes
Duplicate

[VR] Grab pass matrix usage does not work on Single Pass

XR SDK

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May 24, 2017

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Version/s: 5.6.0p3

Steps to reproduce:1. Download and open the attached project(UnityRepoProject.zip)2. Enter Playmode Expected result: view behind the... Read more

0
votes
Fixed

Render() into targetTexture causes flickering of child Camera

Camera

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Apr 22, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open the attached project. Load scene "CameraTest" and enter a play mode;2. The scene has two cameras, each on... Read more

0
votes
Fixed

Debug.LogAssertion method does not log anything to the console when call...

Mono

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Apr 24, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open the project, attached by tester (LogAssertionBug.zip)2. Open "testScene" scene if not open3. Press Play4. Obse... Read more

0
votes
Fixed

After errors correction in the script, the button to download Android mo...

Deployment Management

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Apr 23, 2017

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Version/s: 5.6.0b4

Reproduction steps:1. Open the attached project;2. Delete 5 and 7 lines in the script "SinnesterSpawnPattern.cs";3. Build the projec... Read more

8
votes
By Design

Blendshape normal deltas are applied at wrong time in normal calculation...

Graphics - General

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Apr 25, 2017

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Version/s: 5.6.0f3

Wireframe mode shows that the surface of the mesh is completely smooth, yet when in shaded mode it looks as if it is warped. This vi... Read more

1
votes
Won't Fix

[Metal] Rendering of the content is partially lost when MSAA is enabled

iOS

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Sep 28, 2017

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Version/s: 5.6.1f1

To reproduce:1. Open attached project2. Build it for iOS and make sure that "main" scene is selected in build settings3. Run built p... Read more

0
votes
Fixed

Animation curve is stuttering while rotating the game object

Animation

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Jun 26, 2017

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Version/s: 5.6.2f1

To reproduce:1. Open attached project;2. Open "Test" scene;3. Choose "Hero" game object in the hierarchy;4. In the Animation window,... Read more

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