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0
votes
Fixed

Override window does not refresh state after changing prefab name in the...

Scene Management

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Dec 17, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0a10, 2021.2

How to reproduce:1. Create a new project2. Create two empty GameObjects "A" and "B" -> Drag drop-in project to make prefabs3. Mak... Read more

0
votes
Duplicate

SortIDsInVisibilityOrder errors occur when dragging GameObjects in the H...

IMGUI

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May 08, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a7

How to reproduce:1. Create a new project2. Create a few GameObjects in the Hierarchy3. Move the GameObjects around in the Hierarchy ... Read more

0
votes
Won't Fix

[Mono, Debugger] VS 2019 debugger detaches when the Trace.TraceInformati...

Mono

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Nov 24, 2020

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Version/s: 2018.4, 2019.4.10f1, 2021.1

How to reproduce:1. Open the user's attached "VS2019DebuggingIssues" project2. Open the "DebuggingScriptTest" found in the "Assets" ... Read more

0
votes
By Design

Blender Meshes get illuminated too brightly when Directional Light Cooki...

Progressive Lightmapper

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Nov 20, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b8, 2020.1, 2021.1

Steps to reproduce:1. Download and open attached project2. Open "SampleScene" scene3. Select "Directional Light" in the Hierarchy wi... Read more

0
votes
Not Reproducible

Editor crashes when generating lighting with a specific model in a scene

Graphics - General

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Oct 15, 2019

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Version/s: 2018.4.0f1, 2019.2.0a1, 2019.2.9f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open attached project "Case_1191582_modelcrashmini.zip"2. Open "Church01" scene3. Generate Lighting Expected res... Read more

0
votes
By Design

EditorApplication.isPlayingOrWillChangePlaymode method returns false whe...

Themes

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Nov 18, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.9f1, 2019.3, 2020.1

How to reproduce:1. Open the attached 'project-1199408.zip' project2. Enter Play mode3. Exit Play mode4. Observe the Console window ... Read more

1
votes
Active

Assertion Failed printed and Editor crashes when changing a Transform th...

Package: Entity Component System (ECS)

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Mar 25, 2021

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Version/s: 2018.4, 2019.4, 2019.4.22f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project (case_1324447-RectTransformCrash)2. Open SampleScene3. Click Play Expected result: No ... Read more

1
votes
By Design

[2D] Sprite created with SpriteDataAccessExtensions is not dynamically b...

2D

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Aug 20, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a19

How to reproduce:1. Open the project from the attached file "1271968.zip"2. Open SampleScene3. Go to Window > Analysis > Frame... Read more

0
votes
Duplicate

Crash/hang attempting to build for iOS after cancelling a build on repla...

MacOS

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Jan 21, 2021

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Version/s: 2018.4, 2019.4, 2019.4.19f1, 2020.2, 2021.1

Steps to reproduce:1. Create a new project2. Switch the platform to iOS and create a build3. Start the build again and try to overwr... Read more

0
votes
Fixed

CommandBuffer.EndSample Intellisense comment is identical to CommandBuff...

Graphics Device Features

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Jul 20, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce:1. Download the user-submitted script(FloorCutoutCommandBuffer.cs)2. Create a new Unity project, import and open th... Read more

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