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0
votes
Fixed

GraphicsSettings.asset file is modified when building a project after sw...

Video

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Sep 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.2f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Create a new Unity project2. Build a project for Windows3. Check the Shaders in the Graphics Settings4. Build a ... Read more

0
votes
Fixed

Zoom Setting in Project window resets to a default value when selecting ...

Project Browser

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Aug 07, 2019

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Version/s: 2017.4, 2018.4, 2019.1, 2019.2, 2019.3, 2019.3.0a11

To reproduce:1. Open any project2. In Project window, make sure Assets folder (or any child folders) is selected3. Change the Projec... Read more

0
votes
By Design

Awake and Start are called not on the same frame when entering Play Mode

Scripting

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Jun 06, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b4, 2019.3.0a1

How to reproduce:1. Open attached project "AwakeStartScene.zip"2. Open "To" scene3. Enter Play Mode4. Observe Console Expected resul... Read more

0
votes
Won't Fix

[macOS] Holding middle mouse button without scrolling in the Game View s...

MacOS

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Jun 20, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a7

How to reproduce:1. Create a new Unity project2. Open the Game View window3. Hold the middle mouse button in the Game View Expected ... Read more

0
votes
Won't Fix

Objects rendered in the ForwardOpaque are excluded from the _CameraDepth...

Camera

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Jun 16, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.7f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open user-supplied project2. Open and Play the "SampleScene" Scene3. Pause the Scene > Select "Main Camera"4.... Read more

0
votes
Fixed

[VCS] Sprite Atlas asset is checked out in Perforce after entering Play ...

2D

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Jun 20, 2019

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Version/s: 2017.4.0f1, 2018.3.9f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Add the attached project ("SpriteAtlasPerforceIssue.zip") to your correct workspace folder and open it2. Connect... Read more

1
votes
By Design

[Linux] Editor is always on top for dragging, even if popup window is cr...

Linux

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Jun 24, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a6

To reproduce:1) Create a new project2) Open Build Settings and click Build (so that a prompt for a location to build in would open)3... Read more

0
votes
Won't Fix

Particle System with Prewarm does not pre-initialize the Particle Effect...

Visual Effects - Legacy

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Feb 24, 2020

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Version/s: 2017.4, 2019.2.21f1, 2020.2

How to reproduce:1. Open the project from the attached file "1222573.zip"2. Select the "Particle System" GameObject from Hierarchy3.... Read more

0
votes
By Design

Shader [Gamma] attribute is ignored when MaterialPropertyBlock.SetFloat(...

Shaders

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Oct 07, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.7f2, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the Sample Scene of the attached project "1189653.zip"2. Enter Play mode3. Investigate the 2 Cubes in the S... Read more

0
votes
Fixed

Crash on Unity::Joint::SetupAxes when editing joint angular limits on ch...

Physics

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Jul 30, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open new Unity project2. Create two Empty GameObjects and make one the child of the other3. Add a Hinge Joint Co... Read more

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