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[Build] HideFlags.DontSaveInBuild on MonoBehaviour causes crash
Repro steps:1) Open the project and the only scene in it2) Build and run3) Notice the player becomes not responsive4) Select Main Ca... Read more
Huge latency when opening Animation window on curves with lots of 55 sec...
Steps to reproduce: 1. Download and import attached repro project. (repro-case_747768-AnimationLagIssue.zip).2. Open scene "SimpleAn... Read more
GetApplication().MayUpdate() log appears when using Lighting window
Regression - not reproduces on 5.2.3p2 and 5.3.0f3 - so, started in 5.4.x 2. How we can reproduce it1 Create New project2 In main Me... Read more
[Visualization] Scene visualization modes doesn't work with zbiasing
To reproduce:1. Open attached project2. Open scene 13. Bake lightmaps with Auto4. Notice that there is ZBiasedPlane show in game vie... Read more
[ImageEffects] Tonemapping Color Grading "Fast Mode" makes LUT inconsistent
Using "Fast Mode" for Tonemapping Color Grading component makes LUT results inconsistent. Result with some LUTs is correct, with oth... Read more
[PlayableAPI] Mixing animations causes blent game object to jump
Reproduction steps:1. Open attached project.2. Open and play "Scene" scene.3. Click on "Fire Grenade". Actual behavior: left model t... Read more
[enableEmission] Typo in warning CS0618, which says to use emission.enable
Repro steps:1) Open my attached project and the only scene in it2) Notice one warning(CS0618) and one error(CS1061) in the console3)... Read more
[TreeViewUtility] NullReferenceException when trying to configure Avatar
Steps to reproduce: 1. Open attached project (link bellow)2. Open scene "golem totally awesome"3. Select "golem mecanim" in hierarch... Read more
[VR] Crash on Camera::ClearNoSkybox
Repro steps:1) Open the project I attached and the only scene in it2) Connect Oculus Rift to your PC3) Play the scene4) Notice the c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Line Brush blue outline appears at incorrect position when painting start of line in Tile Palette
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message