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Duplicate delegates are added to EditorApplication.update after maximizi...
Reproduction steps:1. Open the user's attached project "newProject-2022.1-URP"2. Enter Play mode3. Click the "Log EditorApplication.... Read more
Rigidbody allows clipping through itself if under the weight of a heavie...
Reproduction steps: Open the “newRBtest” project Open “SampleScene” scene Press Play Expected result: Cube does not clip through the... Read more
Editor crashes after deleting a material variant which has a child varia...
Reproduction steps:1. Create a new project2. Create a Material3. Create a variant of that Material4. Create a variant of that Materi... Read more
Not all non-dev Profiler Stats are marked with a kUnityProfilerMarkerFla...
Reproduction steps:1. Open user-submitted project2. Navigate to File -> Build Settings3. Make sure "Development Build" is unticke... Read more
Docked EditorWindow created from Script can not be resized horizontally
How to reproduce:1. Open the attached project "EditorBug"2. Load the user's Layout "Layout.wlt" file3. Resize the "MyEditor" window ... Read more
[Quest] Sampling depth texture from surface shader is incorrect in VR wi...
Reproduction steps:1. Open project "DepthBugSurfaceShader.zip"2. Open "Scene.unity" found in Assets/BugRepro3. Build the project and... Read more
[Android][UI Toolkit] The Input field text don't change according to par...
How to reproduce:1. Build & Run the attached project2. Tap on the first Input Field3. Tap on the second (password) Input Field4.... Read more
Anchor's rotation value becomes the same when selecting multiple Game ob...
Reproduction steps:1. Open the attached project "1379145.zip"2. Open Assets > Scenes > SimpleScene3. Select in the Hierarchy G... Read more
Default Runtime Theme is corrupted and cannot be restored when a referen...
Reproduction steps: Open the attached project ”IN-5191.zip” In the Project window select the “Unity Default Runtime Theme” asset In ... Read more
Some shaders are recompiled when building the player after each Editor l...
STR:1. Open BoatAttack.2. Make a player build.3. Close the Editor.4. Open BoatAttack again.5. Make a player build.6. Inspect Editor.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask