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"Texture Readback is not supported by WebGPU. Use AsyncGPUReadback Inste...
Steps to reproduce: Open attached project Open Build Profiles and switch to Web platform Set Client Browser Type to Safari (for me a... Read more
Memory Profiler 'Snapshot Files List' scroll bar handle jumps to the mid...
How to reproduce:1. Create and open a new project2. In the toolbar, navigate to Window > Package Manager3. In the Package Manager... Read more
"Unknown" memory increasing in the Memory Profiler when in Play mode
How to reproduce:1. Open the attached “IN-99303” project2. Enter Play mode3. Unpause Play mode4. Open the Memory Profiler5. Click Ca... Read more
Memory Profiler Snapshot name becomes unreadable when non-Latin characte...
Reproduction steps:1. Open the attached “IN-105581.zip” project2. Open the Memory Profiler (Window -> Analysis -> Memory Profi... Read more
[Android] 30-45% of allocated memory is "Unknown" in an empty project on...
Reproduction steps:1. Create a new empty project2. Install the Memory Profiler package3. In the Build Settings, enable “Development ... Read more
Memory Profiler falsely sets a "Status" for referenced VisualElements as...
Steps to reproduce: Take a snapshot of the Editor Open the snapshot and navigate to the All Of Memory page Search for VisualElement ... Read more
Memory Profiler doesn't find references to NativeArrays smaller than 16B...
Steps to reproduce: Open attatched snapshot in the Memory Profiler window (in the package com.unity.memoryprofiler), and navigate to... Read more
Memory profiler can't open data with the exception error "KeyNotFoundExc...
Reproduction steps:1. Create a new project2. Install Memory Profiler package inside the Package Manager (Window > Package Managem... Read more
Memory Profiler - Shader duplicates are not shown when "Show Potential D...
How to reproduce:1. Open the attached “IN-110344” project2. Open the Memory Profiler window (Window > Analysis > Memory Profil... Read more
Reserved memory breakdown is not shown in Memory Profiler when "Show Res...
Reproduction steps:1. Open the attached “BugRepro” project2. Make sure that the memory breakdown is enabled (Edit > Preferences &... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default