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Unnecessary cast to float when calling Mathf.Abs
The return type of Math.Abs is float, so explicit cast to float in the return statement of Mathf.Abs is unnecessary and leads to inc... Read more
CultureNotFoundException: Culture name en-DE is not supported error thro...
How to reproduce:1. Change Windows display language to "English (Germany)"2. Open the attached project "UWPMixedCulture.zip"3. Open ... Read more
"ObjectDisposedException" is thrown when removing an element from Serial...
How to reproduce:1. Open the user's attached project2. Select "SerializeReferenceList" GameObject3. In the Inspector add an element ... Read more
"Blit material Hidden/Kronnect/Beautify/Beautify uses dest texture as in...
How to reproduce:Open the attached project "kkb1.zip" Expected results: No errors in the Console windowActual results: "Blit materia... Read more
Scene Template has non functioning button
Steps:1. Create new project2. Right click in project browser and choose Create Scene Template3. Select created scene template4. Clic... Read more
[Linux] Cannot paste into Game Object Name field in Inspector when using...
How to reproduce:1. Open up any project2. Select a GameObject in Hierarchy3. In Inspector select the text in the Name field4. Right ... Read more
Colors in the "Material Validation" Scene view Draw Mode panels are not ...
Reproduction steps:1. Open the attached "ContributeGIColors" project2. Make sure the Scene window Draw Mode is "Contributors / Recei... Read more
Cloth Material glitches out when running at inconsistent framerate or du...
How to reproduce:1. Open the user attached "1122997-ClothChanges31.zip" project2. Open the "SampleScene" Scene located in the Scenes... Read more
WebGL Player is stuck on the gray screen when Company Name includes quot...
Reproduction steps:1. Create a new project2. Go to Player Settings > Player add " (quotation mark) to the Company Name3. Switch B... Read more
Material rendered the wrong color when creating a Build with "Screen Spa...
How to reproduce:1. Open the attached user project “shaderbug.zip“2. Build and Run the project (File > Build And Run) Expected re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask