Search Issue Tracker
[Properties] Property Search doesn't work with properties with the same ...
Both during asset indexing or scene search we index properties by property path. But if 2 types/components have components with the ... Read more
[Properties] Find same properties issues
There are multiple issues with the Find same properties workflow: !image-2024-01-22-13-49-08-368.png! 1) Click on active property of... Read more
[Properties] Find Asset Reference in project should use p: in its query
Right click on an asset Chose Find Reference in Project !image-2024-01-22-13-40-47-555.png! See that the query use to search doesn't... Read more
[Properties] Asset property indexing doesn't work for null asset reference
Create an asset with asset reference (ex a prefab referencing a material). Ensure your Asset Index has property enabled: !image-2024... Read more
Openening select query shows bad set of columns
In order to test this, you need to use the QuickSearch test projects Open the scene SearchContextAttribute Click on the Cube object ... Read more
Issue with synchronous flags
This threads explain some issue with using the synchronous flags during queries. [https://forum.unity.com/threads/unity-search-quick... Read more
filtermode appears twice in search proposition
Open search window Search by project, search t:texture2d Click + to open search proposition. type filtermode. See that a single entr... Read more
Search results sorting doesn't respect provider order
Open search window type a query that yields results from multiple providers See that the results do not respect this order. Only the... Read more
[Advanced Project Search] typing t:script yields unwanted result
Ensure project browser is using Advanced Search (Preferences -> Search -> Project Advanced) type t:script see that a lot of un... Read more
[Properties] Add filtermode property doesn't add a block
In 23.3 Open Search window Click + button type filtermode. Add this property filter. See that filtermode is not added as a block (Se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size