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Creating Materials during OnRenderObject introduces asset database incon...
When creating materials using OnRenderObject() function it creates two materials. Deleting them resolves in Unity crash. To reproduc... Read more
Running a playmode test while recompiling can get the tester stuck
To reproduce:1) Create new project2) Open Test Runner Window3) Enable Playmode Tests (and restart editor when prompted)4) Create Pla... Read more
In Multi-Scene editing, changing active scene leaves NavMesh settings of...
To reproduce:1. Open attached Unity project "NavMeshWindow.zip"2. Observe that scenes "1" and "2" have different Navigation Bake con... Read more
Physics2D.LineCast doesn't detect collision with specific collider
Steps to reproduce: 1. Open attached project2. Open scene "2D-RAT"3. Run scene4. Player will fall until it collides with platform5. ... Read more
Editor Crashes when clicking on the model in project folder
How to reproduce:1. Download attached project files2. Open AlstomPOC - > Scenes ->"Test" scene3. Select AlstomPOC -> Models... Read more
Layout with specific name binds the last letter as a hotkey and reloads ...
To reproduce:1. Launch Unity2. Create random layout3. Save it with specific name :a) any alphanumeric stringb) any amount of spacesc... Read more
Glitches appear when scrolling in image with scroll rect in Editor
Glitches appear when scrolling in the Editor. The issue does not appear in the build. Steps to reproduce:1. Open User's attached pro... Read more
CollisionListener2D::ProcessContacts crashes when unparenting game objec...
CollisionListener2D::ProcessContacts crashes in Play mode when unparenting game objects and destroying their parent which has Rigidb... Read more
PSD containing pixels of varying transparency but none fully transparent...
Warning: this was not reproduced on 2018.1.0a1, but I wanted to let the development team know about it in case it's something import... Read more
Mixed lighting does not differentiate between static and non-static obje...
Steps to reproduce:1. Download and open the attached objectOptional: clear and build lighting data2. Enter Playmode3. Observe Object... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject