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URP Decal Material moves out of bounds when changing the Render Scale va...
How to reproduce:1. Open the attached project "DecalResolutionScale.zip"2. Open "SampleScene" Scene3. Open the Game view4. Select th... Read more
[Profiler][Android] GPU Usage is not being reported on Android
Reproduction steps:1. Open the attached user's project " OculusQuest_2021.1.7f1_Builtin.zip"2. Enable Development Build and Autoconn... Read more
[Android] Unable to input text into Input Field when using a gamepad on ...
Reproduction steps:1. Download and open the attached project: "Bug-InputField-GamePad.zip"2. Build and install it on an Android devi... Read more
"My Registries" option not available or no packages are listed under it ...
How to reproduce:1. Open the attached project (1327775.zip)2. Open the Package Manager by going to the menu bar: Window > Package... Read more
[2D] ArgumentOutOfRangeException thrown on adding the Tilings Rules unde...
ArgumentOutOfRangeException is thrown continuously when Rule Tile is Reset and adding Tiling Rules in the List from Inspector, Refer... Read more
Manual refresh calls PostprocessTexture before script compilation
How to reproduce:1. Open the "Refresh_Bug.zip" project2. Make sure "Auto Refresh" is off in the Preferences3. Delete .meta files fro... Read more
Crash on physx::Sc::ElementInteractionMarker::~ElementInteractionMarker ...
Reproduction steps:1. Open the attached user's project and "SampleScene" scene2. Enter play mode, then press ESC and exit the play m... Read more
[UIToolkit] Tooltips are missing for all properties under Dynamic Atlas ...
Tooltips are missing for the following properties in the Panel Settings Asset:Dynamic Atlas Settings: Min/Max Atlas Size, Max Sub Te... Read more
[iOS] Build fails when running UnityLinker
Reproduction steps:1. Download and open the attached "COMETBALL.zip" project2. Build the project for iOS3. Observe the Console windo... Read more
Nav Mesh Agent gets stuck in the Play Mode when Nav Mesh Obstacles Posit...
Reproduction steps:1. Open the "TestWeirdNavMesh" Scene in project "TestNavMesh.zip"2. Enter the Play mode3. Observe the Game View E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text overlap and is unreadable in Inspector > Terrain Paint Texture after creating new Terrain Layer
- Event "XRInputSubsystem.trackingOriginUpdated" triggers twice when recentering the view
- UITK TextField value is overwritten incorrectly by the converter result when Binding Mode is set to "To Source"
- Out of memory crash when selecting more than 80000 Assets simultaneously
- Test Runner fails to create a script in the active path when selecting a file as the active path