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0
votes
Postponed

Float ramainder will change value/precision if it was logged with Debug.Log

Mono

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Apr 11, 2021

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Version/s: 2020.1.0a4, 2021.1.2f1, 2021.1.3f1, 2021.2.0a13

How to reproduce:1. Open the attached project2. Open SampleScene3. Click Play4. Click Step Down multiple times Expected result: Both... Read more

0
votes
Postponed

New Input system consumes time on main thread when old input system is s...

Input

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Mar 01, 2021

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Version/s: 2018.4

An ES customer's project has been set to use "Input Manager (Old)" in the player settings. The new Input System package is not insta... Read more

7
votes
Postponed

[Android] Spike in CPU usage on the first touch on the screen when using...

Package: Input System

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Mar 26, 2021

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Version/s: 1.0.2

How to reproduce:1. Open the attached project "TouchTest.zip"2. Open the Scene "SampleScene"3. Enable Development Build and Autoconn... Read more

10
votes
Postponed

UI Toolkit components have blurry/dull text rendering

Package: UI Toolkit

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Apr 08, 2021

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Version/s: 1.0.0-preview.14

Reproduction steps:1. Open user's project "UIToolkit2.zip" and open "SampleScene"2. Open additional Inspector window by right-clicki... Read more

0
votes
Postponed

[XR SDK][URP] SetStereoViewMatrix and SetStereoProjectionMatrix does not...

Package: OpenXR Plugin

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Apr 11, 2021

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Version/s:

Reproduction steps:1. Open the attached project ("1328435R.zip")2. Open the "SampleScene" scene3. Enter Play mode Expected result: T... Read more

0
votes
Postponed

Failed to load errors with various asset files when searching via ref in...

Project Browser

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Feb 25, 2021

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Version/s: 2019.4, 2020.2.5f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open attached project "mcdroid.zip"2. Paste "ref:Assets/Scripts/EndlessWaveGenerator.cs" into Project search fie... Read more

1
votes
Postponed

unity_LightColor[1] returns black color when the Point Light's color is ...

Shadows/Lights

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Apr 28, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.2f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "PointLightAuto.zip" project2. Open the "SampleScene" Scene3. Open the "TestPointAutoLi... Read more

0
votes
Postponed

AppDomain exception events are not invoked in all circumstances

Mono

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Apr 21, 2021

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Version/s: 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

Reproduction steps:1. Open attached project "AppDomain.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Console window Expec... Read more

0
votes
Postponed

Keyboard.current.anyKey.wasPressedThisFrame value is incorrect on keyboa...

Package: Input System

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May 02, 2021

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Version/s: 1.1.0-preview.3

Reproduction steps:1. Open user's project "InputBug.zip"2. Enter Play Mode3. Click on Game View to get a focus on it4. Click differe... Read more

4
votes
Postponed

PropertyDrawer.CreatePropertyGUI will not get called when using a Custom...

Package: UI Toolkit

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May 06, 2021

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Version/s: 1.0.0-preview.14

How to reproduce:1. Open the attached project2. Open SampleScene3. Select MyObject in the Scene Hierarchy4. Observe MyComponent in t... Read more

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