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0
votes
Won't Fix

Error “EndLayoutGroup: BeginLayoutGroup must be called first" is thrown ...

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Mar 14, 2023

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Version/s: 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6

Reproduction steps:1. Open the attached “BugReport_EditorWIndow.zip“ project2. Select “Window” from Test dropdown tab3. Click “Open ... Read more

0
votes
Fixed

Screen Space Ambient Occlusion is not visible when the intensity of “DIr...

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Mar 14, 2023

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Version/s: 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6

How to reproduce:1. Open the user’s attached “URP Beta.zip” project2. Open the “SSAOBug” Scene (Assets > Scenes > SSAOBug)3. O... Read more

0
votes
In Progress

Shader Dispatch event is not captured when using RenderDoc

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Mar 14, 2023

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Version/s: 2022.3.6f1, 2023.1.0b7, 2023.2.0a5, 2023.3.0a1

Reproduction steps:1. Open the attached project “IN-32136_RenderDocBug_STRIPPED”2. Open the Scene “Assets/Scenes/SampleScene”3. Open... Read more

4
votes
Won't Fix

persistentDataPath is not identical to the Product Name when the project...

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Mar 14, 2023

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Version/s: 2020.3.46f1, 2021.3.20f1, 2022.2.9f1, 2023.1.0b7, 2023.2.0a6, 2023.3.0a3

How to reproduce:1. Open the "PersistentFolderName" project2. Open the "SampleScene"3. Observe that the Product Name is "a.b.c" (Edi... Read more

0
votes
Won't Fix

Terrain shaders aren't loaded in 2021.3 builds and above when loading as...

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Mar 13, 2023

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Version/s: 2021.3.17f1

How to reproduce: Build a scene in 2019.3 into an asset bundle that uses default terrain shaders (i.e. values serialized under m_Det... Read more

0
votes
By Design

Sprite Renderer on Prefabs instances is not destroyed after exiting Play...

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Mar 13, 2023

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Version/s: 2021.3.20f1, 2022.2.9f1, 2023.1.0b7, 2023.2.0a5

Reproduction steps:1. Open the attached “Test.zip“ project2. Open “SampleScene” scene3. Delete “Tilemap” GameObject and undo the cha... Read more

0
votes
Fixed

[iOS] Crash when using ComputeSafeArea in UnityView.mm

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Mar 13, 2023

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Version/s: 2022.2.11f1

How to reproduce:1. Download and open the attached project2. Build and deploy the project to iOS3. Observe the crash Reproducible wi... Read more

0
votes
Fixed

[Linux][Input System] Crash on "GetGameControllerMapping(void*)" when Ga...

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Mar 13, 2023

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Version/s: 2020.3.45f1

Reproduction steps:1. Create a new Project and open it2. Open the Edit > Project Settings > Player Window3. Under “Other Setti... Read more

0
votes
Fixed

[Win11] Tile Palette Clipboard does not reset size when Expanded

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Mar 13, 2023

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Version/s: 2023.1.0b8, 2023.2.0a6

How to reproduce:1. Open any project2. Open Tile Palette3. Toggle Tile Palette Brush Pick and Tile Palette Clipboard overlays4. Expa... Read more

0
votes
Duplicate

[macOS] Resetting size of the Tile Palette Brush Pick overlay expands th...

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Mar 13, 2023

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Version/s: 2023.1.0b8, 2023.2.0a6

How to reproduce:1. Open any project2. Open Tile Palette Window3. Toggle Tile Palette Brush Pick overlay4. Expand the overlay if Col... Read more

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