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0
votes
Fixed

Editor crashes in Play mode when Groupshared memory and a constant buffe...

Shader System

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Mar 23, 2022

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Version/s: 2021.2.0a21, 2021.2.16f1, 2022.1, 2022.2

How to reproduce:1. Download the attached project 'GroupsharedCrash.zip'2. Change platform to Standalone and change back to Android ... Read more

0
votes
Fixed

[HDRP APV] The APV volume placement resets when using multi selection

Package: Scriptable Render Pipeline HD

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Mar 23, 2022

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Version/s: origin/graphics/core/apv-staging

Repro: 1) Open Spotlight project (APV branch) https://github.com/iM0ve/Spotlight-HDRP/tree/APV2) Multi select APV volumes in the sce... Read more

1
votes
Fixed

Disambiguation numerical suffix "1" is added when changing Input Action ...

Package: New Input System Bugs

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Mar 23, 2022

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Version/s: 1.3.0

Reproduction steps:1. Open the attached "1395103.zip" project2. Open the "Test" Input Action asset3. Rename the "A" Input Action to ... Read more

1
votes
Fixed

GetLocalizedString() returns Null when the Editor is not in Play mode

Package: Localization Package

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Mar 23, 2022

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Version/s: 1.2.1

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to Window -> Asset Management -> Loc... Read more

0
votes
Fixed

[Netcode] Connecting to non existing server fails with KeyNotFoundException

Package: Multiplayer Netcode for GameObjects

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Mar 23, 2022

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Version/s: 1.0.0-pre.6

How to reproduce:1. Open attached project2. Load StartMenu scene3. Enter Play Mode4. Click Join LAN Game5. Observe Console Expected ... Read more

4
votes
Fixed

[UI Toolkit][Mobile] Keyboard not shown on mobile devices when selecting...

Package: UI Toolkit

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Mar 22, 2022

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Version/s: Built-in

Reproduction steps:1. Open the attached project "No keyboard shown on mobile.zip"2. Build the project on an Android/iOS device3. Pre... Read more

0
votes
Fixed

[UnityTest] [Timeout] Failed test because of timeout returns assertion f...

Package: Test-Framework

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Mar 22, 2022

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Version/s: 1.1.31, 1.4.0, 2.0.1-pre.18

How to reproduce:1. Open the attached “TimeoutUnityTest.zip” project2. In the Test Runner window expand “Test Run” > “Tests.dll” ... Read more

1
votes
Fixed

[iOS] [Android] "OnMouse" events are not triggered on mobile builds

Input

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Mar 22, 2022

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Version/s: 2022.1.0a12, 2022.1.0b12, 2022.2

How to reproduce:1. Open project "MouseEventIssue.zip"2. Go to the Build Settings and build for iOS3. Deploy the app to the device4.... Read more

0
votes
Fixed

[CPU PLM][Denoising] "Baked lightmap denoising failed" error after chang...

Progressive Lightmapper

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Mar 22, 2022

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Version/s: 2022.2.0a8, 2022.2.0a9

Steps to repro:1. Open the attached project and CornellBoxCrashTest scene;2. In the Preferences window (Edit>Preferences...>GI... Read more

0
votes
Fixed

Crash when closing UI element in WebGL build

WebGL

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Mar 22, 2022

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Version/s: 2020.1.0a24, 2020.3.28f1, 2021.1

Reproduction steps:1. Open the user's attached project2. Build it3. Run the build and press 'i' a few times Expected result: The inv... Read more

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