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0
votes
Won't Fix

Putting build into the background, then switching orientation causes the...

iOS

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Jun 20, 2016

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Version/s: 5.4.0b22

How to reproduce: 1. Open attached project2. Build to iOS and run3. Once the splash screen appears, immediately doubleclick the Home... Read more

0
votes
Fixed

[ShaderGraph] Regression: Having Main Preview be Hidden can soft lock al...

Package: Shader Graph

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Jan 24, 2020

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Version/s: 8.0.0

Reproduction steps: (Just the Master Preview)1) Create a new Shader Graph2) Disable the Main Preview (Just the Master Preview - Keep... Read more

0
votes
By Design

[Profiler] You can only disable display of CPU Usage components

Profiling

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Jan 04, 2016

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Version/s: 5.3.1p1

You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more

0
votes
Fixed

Floating Material Preview window has a burger icon button that does noth...

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Jul 09, 2025

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Version/s: 6000.0.53f1, 6000.2.0b9, 6000.3.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Material (Assets > Create > Materi... Read more

3
votes
Duplicate

AssetDatabase RenameAsset renames child Scriptable Object Asset Pipeline...

Asset - Database

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Feb 03, 2020

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Version/s: 2019.3.0a1, 2019.3.0f5, 2020.1

How to reproduce:1. Open attached project "AssetRenameBug.zip"2. Make sure that Asset Pipeline version 2 is selected (Project Settin... Read more

0
votes
By Design

NativeArray's performance on iOS is not as expected like in editor and A...

Package: Entities

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Jun 10, 2018

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Version/s: 0.0.12-preview.4

To reproduce:1. Open users attached project "DestroyEntityBug.zip"2. Open "SampleScene.unity" scene3. Enter play mode4. Observe the ... Read more

0
votes
Won't Fix

Crash on profiling::ProfilerUnsafeUtility::BeginSample when exiting Play...

Package: Entity Component System (ECS)

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Oct 14, 2022

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Version/s: 1.0.0

Reproduction steps:1. Open the user’s attached project2. Enter Play Mode3. In Game View, click “Start Simulating”4. In Game View, cl... Read more

1
votes
Fixed

particleAmount function does not change the value of ParticleSystem.Emit

Shuriken

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Mar 17, 2017

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Version/s: 5.6.0b11

To reproduce:1. Open attached project;2. Run scene " EmissionParamsParticleCounBug";3. Open script and change the value of ParticleA... Read more

0
votes
Fixed

[Android] White screen after returning from Oculus Profile menu back to ...

VR

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Mar 09, 2017

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Version/s: 5.6.0b11

Reproduction steps:1) Open "888934_OculusHomeIssue.zip" project2) Build and run on Android device3) Attach device to the GearVR rig4... Read more

1
votes
Fixed

Editor memory usage significantly increases while building when Resource...

Build Pipeline

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Jan 28, 2021

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Version/s: 2020.2.2f1, 2020.3, 2021.2

GBReproduction steps:1. Download and open the reproduction project from the provided link2. Open the Task Manager3. Build the projec... Read more

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