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[Sprite Editor] Label and Sprite name overlaps with its input field when...
Label and Sprite name overlaps with its input field under "Category List" when preset of "Sprite Library Asset" is created, refer at... Read more
[IL2CPP] Struct that contains MarshalAs attribute doesn't work with IL2C...
To reproduce:1. Open project attached by the user2. Build it for iOS or Android with IL2CPP platform ("Main" scene attached)3. Run o... Read more
"Capsule" and "Cylinder" Shader Graph preview types can't be freely rotated
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> Shader Graph -> Any Shader... Read more
[Android] Loading AssetBundle on a device crashes the App
Steps to reproduce:1) Download attached project 'PickScreen' and open in Unity2) Build and run 'pickscreen_10901' scene on a device3... Read more
Help / Unity API Reference Greyed out in Visual Studio
To repro:0. Make sure your system is clean (no Unity or VS were installed on it before).1. Using download assistant install Unity (5... Read more
Inspector for Adaptive Probe Volumes is not repainted when toggling Real...
Steps to reproduce: Open any URP Project In the Hierarchy create an Adaptive Probe Volume (Light > Adaptive Probe Volume) and sel... Read more
[URP] Material's name does not match Universal Render Pipeline/Particles...
How to reproduce;1. Create a new URP project2. Create Particle System3. Select 'Particle System' GameObejct in the Hierarchy4. Obser... Read more
Constant buffers are redundantly uploaded when consecutive compute dispa...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Right-click on the... Read more
Crash at FreeImage_ZLibCRC32 due to .jpg file's meta file
Steps to reproduce:1. Open "cross0623.zip" project ========== OUTPUTING STACK TRACE ================== 0x000000018004A45E (FreeImage... Read more
VisualElements are scaled inconsistently when using "Scale With Screen S...
Reproduction steps:1. Open the attached “UIScaling“ project2. Open the “SampleScene” scene3. In the Game window, select the “WXGA (1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code