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0
votes
Fixed

[Sprite Editor] Label and Sprite name overlaps with its input field when...

Package: 2D Animation

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Nov 26, 2019

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Version/s: 4.0.0, 3.0.8, 3.0.5, 3.0.2

Label and Sprite name overlaps with its input field under "Category List" when preset of "Sprite Library Asset" is created, refer at... Read more

0
votes
Fixed

[IL2CPP] Struct that contains MarshalAs attribute doesn't work with IL2C...

IL2CPP

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Dec 08, 2017

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Version/s: 2017.2.0f3

To reproduce:1. Open project attached by the user2. Build it for iOS or Android with IL2CPP platform ("Main" scene attached)3. Run o... Read more

0
votes
By Design

"Capsule" and "Cylinder" Shader Graph preview types can't be freely rotated

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Apr 28, 2025

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Version/s: 6000.0.48f1, 6000.1.1f1, 6000.2.0a9

How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> Shader Graph -> Any Shader... Read more

0
votes
By Design

[Android] Loading AssetBundle on a device crashes the App

Android

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Oct 04, 2016

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Version/s: 5.5.0b4

Steps to reproduce:1) Download attached project 'PickScreen' and open in Unity2) Build and run 'pickscreen_10901' scene on a device3... Read more

0
votes
Fixed

Help / Unity API Reference Greyed out in Visual Studio

CodeEditors

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Dec 28, 2015

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Version/s: 5.3.1f1

To repro:0. Make sure your system is clean (no Unity or VS were installed on it before).1. Using download assistant install Unity (5... Read more

0
votes
Won't Fix

Inspector for Adaptive Probe Volumes is not repainted when toggling Real...

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Jul 16, 2025

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Version/s: 6000.0.54f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2

Steps to reproduce: Open any URP Project In the Hierarchy create an Adaptive Probe Volume (Light > Adaptive Probe Volume) and sel... Read more

0
votes
Fixed

[URP] Material's name does not match Universal Render Pipeline/Particles...

Package: Scriptable Render Pipeline Universal

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Jan 22, 2020

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Version/s: 4.1.0-preview

How to reproduce;1. Create a new URP project2. Create Particle System3. Select 'Particle System' GameObejct in the Hierarchy4. Obser... Read more

0
votes
Won't Fix

Constant buffers are redundantly uploaded when consecutive compute dispa...

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Oct 20, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b6, 6000.4.0a2

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Right-click on the... Read more

0
votes
Not Reproducible

Crash at FreeImage_ZLibCRC32 due to .jpg file's meta file

Asset and Scene Management

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Jun 24, 2017

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Version/s: 5.4.2f2

Steps to reproduce:1. Open "cross0623.zip" project ========== OUTPUTING STACK TRACE ================== 0x000000018004A45E (FreeImage... Read more

0
votes
By Design

VisualElements are scaled inconsistently when using "Scale With Screen S...

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Jul 16, 2022

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Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b1, 2023.1.0a3

Reproduction steps:1. Open the attached “UIScaling“ project2. Open the “SampleScene” scene3. In the Game window, select the “WXGA (1... Read more

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