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[Graphics] DrawMesh crashes editor if material is not valid or null
Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip)2. Open scene: main3. Press play. Crash... Read more
"Dereferencing nullptr PPtr!" errors are logged when Source Image is sel...
Reproduction steps:1. Open the “nullptrIssue” project2. Open the “Game Screen” Scene3. Observe the Console Expected result: No error... Read more
Crash on TransformIndicesInternalImplPositive when you have a Point Ligh...
How to reproduce:1. Open attached project "Case_1210889" and load "SampleScene"2. Select the Platform GameObject in Hierarchy and ma... Read more
Crash on GetManagerFromContext when exiting the Prefab Mode
Reproduction steps:1. Open the attached project “CrashRepro“2. Open the Scene view3. Double click on “Assets/Packages/Simple Mouse F... Read more
VFX GPU resource are not named
All GPU resource managed by VFX Graph are unamed which make it hard to debug with debugging tools like renderdoc both internally and... Read more
Light Explorer window can't be scrolled horizontally by using a trackpad...
How to reproduce:1. Creare a 3D URP Sample project2. Go to Window -> Rendering -> Light Explorer -> Reflection Probes3. Mak... Read more
UI GameObject's Director's Current Time is not reset to 0 when it ends o...
How to reproduce:1. Open the "SampleScene" Scene in the attached "NotificationFinalFrame.zip" Project2. Enter Play Mode3. After the ... Read more
Extra spacing is added in the Inspector when using Enum for Integer prop...
How to reproduce:1. Open the user's attached project2. In the Project window select Assets > Far Mat3. Observe the Inspector Expe... Read more
[UI] MaskableGraphic OnEnable and OnDisable are slow causing non-respons...
To reproduce:1. Open attached project2. Play scene3. Click on Open4. Notice spike in profiler5. Click on Back button6. Notice anothe... Read more
[Profiler] The GPU Highlight module flags the frame before the spike whe...
Reproduction steps:1. Open the attached “IN-104077“ project2. In the Build Settings, enable “Development Build” and “Autoconnect Pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked