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ScriptableRendererFeature.Create() is being called more than once in pla...
Steps:1. Open attached project (20210115_URP_RenderCallback.zip)2. Open RenderingCallback scene3. Hit Play4. Observe console- there ... Read more
[URP][ShaderGraph] NaN is returned when using the RoundedRectangle node
How to reproduce:1. Open the user's attached project "SGVRBugs.zip"2. Load the Scene "Scene"3. Make sure the Scene window is opened ... Read more
Breakpoints are not hit in runtime complied code when recompiling the co...
How to reproduce:1. Open the attached "1295381.zip" project2. Open the SampleScene Scene3. In the Edit->Preferences->General-&... Read more
[Cross-SRP] Assigning an URP asset when HDRP was present stops all rende...
Repro steps:1. Open the attached project and observe the rendering is broken. Fresh repro steps:1. Create a new HDRP project2. Add U... Read more
[Linux] Multi-touch input does not work when using a touch screen
Reproduction steps:1. Download and open the attached project "MultiTouchTest.zip"2. Go to Build Settings and press Build And Run3. T... Read more
VFX Graph is not updated when Shader Externalization is enabled and the ...
How to reproduce:1. Open the attached "VFX_Externalization.zip" project2. Select the "Test" VFX Graph in the Project window3. Press ... Read more
[macOS] Input from an an Xbox Elite S2 controller is not registered
How to reproduce:1. Create a new Unity project2. Install the Input System package3. Go to Window > Analysis > Input Debugger4.... Read more
[tvOS] [Input System] [UI] cursor movement is random when using Automati...
Reproduction steps:1. Open project attached in "TestInputSystem.zip"2. Build and Deploy to an AppleTV3. Try navigating the buttons w... Read more
[UnityEvent] PropertyField() doesn't display the correct type when using...
How to reproduce:1. Open the attached "" project2. Open the "SampleScene" Scene from the Assets > Scenes folder3. Select the "Scr... Read more
Calling ComputeBuffer.SetData with ComputeBufferMode.Dynamic does not be...
How to reproduce:1. Open the attached project2. Make sure the Graphics API is set to Direct3D113. Click play Expected result: The cu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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