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0
votes
Postponed

ScriptableRendererFeature.Create() is being called more than once in pla...

Package: Scriptable Render Pipeline Universal

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Jan 22, 2021

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Version/s: 10.2.2

Steps:1. Open attached project (20210115_URP_RenderCallback.zip)2. Open RenderingCallback scene3. Hit Play4. Observe console- there ... Read more

0
votes
Postponed

[URP][ShaderGraph] NaN is returned when using the RoundedRectangle node

Package: Shader Graph

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Dec 11, 2020

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Version/s: 11.0.0

How to reproduce:1. Open the user's attached project "SGVRBugs.zip"2. Load the Scene "Scene"3. Make sure the Scene window is opened ... Read more

0
votes
Postponed

Breakpoints are not hit in runtime complied code when recompiling the co...

Mono

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Nov 26, 2020

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Version/s: 2019.3.9f1, 2020.1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached "1295381.zip" project2. Open the SampleScene Scene3. In the Edit->Preferences->General-&... Read more

0
votes
Postponed

[Cross-SRP] Assigning an URP asset when HDRP was present stops all rende...

Package: Scriptable Render Pipeline HD

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Jan 26, 2021

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Version/s: 10.2.0

Repro steps:1. Open the attached project and observe the rendering is broken. Fresh repro steps:1. Create a new HDRP project2. Add U... Read more

9
votes
Postponed

[Linux] Multi-touch input does not work when using a touch screen

Linux

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Mar 13, 2020

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Version/s: 2018.4, 2018.4.14f1, 2019.4, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Download and open the attached project "MultiTouchTest.zip"2. Go to Build Settings and press Build And Run3. T... Read more

4
votes
Postponed

VFX Graph is not updated when Shader Externalization is enabled and the ...

Package: Visual Effect Graph

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Jan 22, 2021

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Version/s: 11.0.0

How to reproduce:1. Open the attached "VFX_Externalization.zip" project2. Select the "Test" VFX Graph in the Project window3. Press ... Read more

3
votes
Postponed

[macOS] Input from an an Xbox Elite S2 controller is not registered

Package: Input System

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Jan 15, 2021

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Version/s: 1.1.0-preview.2

How to reproduce:1. Create a new Unity project2. Install the Input System package3. Go to Window > Analysis > Input Debugger4.... Read more

0
votes
Postponed

[tvOS] [Input System] [UI] cursor movement is random when using Automati...

Package: Input System

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Dec 06, 2020

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Version/s: 1.1.0-preview.2

Reproduction steps:1. Open project attached in "TestInputSystem.zip"2. Build and Deploy to an AppleTV3. Try navigating the buttons w... Read more

9
votes
Postponed

[UnityEvent] PropertyField() doesn't display the correct type when using...

IMGUI

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Dec 11, 2020

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Version/s: 2019.4, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached "" project2. Open the "SampleScene" Scene from the Assets > Scenes folder3. Select the "Scr... Read more

4
votes
Postponed

Calling ComputeBuffer.SetData with ComputeBufferMode.Dynamic does not be...

Graphics Device Features

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Feb 02, 2021

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Version/s: 2019.4, 2020.2, 2020.2.2f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project2. Make sure the Graphics API is set to Direct3D113. Click play Expected result: The cu... Read more

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