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[Android] Inconsistent crashes on libunity.so when running Android Playe...
How to reproduce:1. Create a new project2. Build for Android3. Observe the Player after some time Expected result: The Player applic... Read more
[Quest] Error “XRStats::SetStatFloat failed. Stats queue full! Stats for...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Connect the Quest ... Read more
Crash on collideParticles when entering Play Mode
Steps to reproduce:1. Open the “user's attached project”2. Open the “VRCDefaultWorldScene”3. Enter Play Mode4. Observe the crash Rep... Read more
The Curve Editor window is not shown when attempting to open it in the T...
How to reproduce:1. Open the “Timeline2023_3_0b3” project2. In the Project window open the “Assets/Content/New Timeline.playable” Ti... Read more
Generating Visual Studio solution ignores arguments passed with PlayerSe...
How to reproduce:1. Open the “RepoFlags” project2. Open the “SampleScene”3. Make sure that “Create Visual Studio Solution” is enable... Read more
Player fails to build and “fatal error LNK1120: 1 unresolved externals" ...
How to reproduce:1. Open the “RepoFlags“ project2. Open the “SampleScene”3. Build the project (File > Build Settings > “Build”... Read more
"type is not an enum value" error is logged when moving a cursor in the ...
How to reproduce:1. Open the user’s attached “Articulation Test.zip” project2. In the Hierarchy window, expand “Cube” GameObject and... Read more
Crash on MonoStringToCpp when recompiling scripts
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play mode Expected result: The Play mode startsActual resul... Read more
"NullReferenceException" is thrown when implementing IObjectPool interface
How to reproduce:1. Open the attached project "BugReporting.zip"2. Enter Play Mode Expected results: No errors are thrown in the Con... Read more
[Android][GLES] FrameTimeManager gpuFrameTime is much lower when using O...
Steps to reproduce: 1. Set up a Unity Android project with GLES.2. Attach a script that uses Application.targetFramerate to target t... Read more
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