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Material.FindPass returns -1 in build when shader pass is used

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Mar 28, 2025

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Version/s: 2021.3.50f1, 2022.3.60f1, 6000.0.44f1, 6000.1.0b12, 6000.2.0a7, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “IN-97399_TestFindPass“ project2. Open the SampleScene3. In the top menu select File > Build and Run... Read more

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[MacOS] Custom shader dithering effect changes to hard clip mesh when Sh...

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Mar 28, 2025

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Version/s: 2022.3.60f1, 6000.0.45f1, 6000.1.0b12, 6000.2.0a8, 6000.3.0a1, 6000.4.0a1

How to reproduce:1. Open the attached “IN-97868_DitherBug“ project2. Open the “DitherBug“ scene3. Go to Game view4. Select “Assets/_... Read more

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URP FullScreenRenderFeature flips UVs when blitting to backbuffer

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Mar 28, 2025

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Version/s: 6000.0.0f1

Steps to reproduce: change settings so that the renderer renders directly to backbuffer instead of the intermediate texture. The ren... Read more

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Out of memory crash when selecting more than 80000 Assets simultaneously

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Oct 02, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Create a new Unity project2. Download the attached “images.zip” file and extract it (see pinned comment)3. Upl... Read more

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Custom Render Texture text in Shader Graph’s Graph Inspector’s Active Ta...

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Sep 25, 2025

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Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Unlit Shader Graph (Assets > Create &... Read more

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GameObject is not being rendered through render texture when Upscaling F...

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Aug 26, 2025

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Version/s: 6000.0.56f1, 6000.2.2f1, 6000.3.0a6, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the ‘IN-112577_STPAlphaProcessing' project2. Open the ‘SampleScene’ scene3. Select 'PC_RPAsset' asset in ... Read more

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UV Node's Label is cut off when Preview is collapsed

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Aug 25, 2025

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Version/s: 2022.3.66f1, 6000.0.56f1, 6000.1.16f1, 6000.2.2f1, 6000.3.0a6, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Open any Project with Shader Graph Installed In the Project Browser create a Shader Graph and open it Create a U... Read more

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SBP generates duplicate textures when "Include in Build" is disabled for...

Package: Scriptable Build Pipeline

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Aug 25, 2025

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Version/s: 2.3.4

Reproduction steps:1. Open the attached project "ReproProj"2. In the Project window, select “/Assets/SpriteAtlas/notIncludedInBuild/... Read more

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Hierarchy V2 is using Add object Icon when reordering objects

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Aug 25, 2025

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Version/s: 6000.3.0a6, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Open the attached project Open the TestScene Drag one of the Objects in the Hierarchy to reorder it Observe the ... Read more

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Crash with multiple stack traces when using Burst-Compiled Span.Fill()

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Sep 04, 2025

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Version/s: 6000.0.57f1, 6000.2.3f1, 6000.3.0b1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “IN-114238”2. Open the “OpenMeToCrash“ Scene3. Enter Play mode4. Observe the crash Reproducibl... Read more

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