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0
votes
Postponed

Out of memory crash when repeatedly entering/exiting Play Mode while inc...

Mesh

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Jun 25, 2020

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Version/s: 2018.4, 2019.4, 2019.4.1f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open attached project "Case_1258637" and load Scene "SampleScene"2. Start repeatedly entering and exiting Play M... Read more

0
votes
Postponed

[Terrain Tools] Create New Terrain Gizmo creates a GameObject in the use...

Package: Terrain Tools

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Oct 08, 2020

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Version/s: 3.0.1-preview

Repro Steps:1. Install Terrain Tools into your project2. Open up Windows -> Terrain -> Terrain Toolbox3. Go to the Create New ... Read more

2
votes
Postponed

Unknown error when loading corrupted Lightingdata Asset

Asset - Database

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Sep 29, 2020

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Version/s: 2020.1, 2020.2.0b5, 2021.1

Reproduction steps:1. Open the attached project "CannonFodder3StyleGame.zip"2. Load "Assets/Scenes/WhiteBox-Environment" scene if it... Read more

0
votes
Postponed

[macOS] trigger input is not processed on some gamepads

Input

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May 15, 2020

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Version/s: 2019.3.12f1, 2019.4, 2021.1

Reproduction steps:1. Open the project in "SuperInput.zip"2. Connect a controller to your device3. Enter Play Mode4. Try pressing le... Read more

0
votes
Postponed

Fill Rect image disappears after manually changing Slider's Fill Rect si...

uGUI

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Oct 02, 2020

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Version/s: 2018.4, 2020.2.0b2, 2021.1

How to reproduce:1. Open the user's attached project2. Open 'SampleScene' ('Scenes' > 'SampleScene')3. In the Hierarchy window do... Read more

0
votes
Postponed

Selected element cannot be changed visually on package.json Importer dro...

Inspector Framework

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Oct 05, 2020

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Version/s: 2020.2, 2020.2.0b5, 2021.1

How to reproduce:1. Open attached project "PackageScopeBug.zip"2. In Project Window, select 'Packages' > 'Bug Complex Package Sco... Read more

1
votes
Postponed

New Lighting Settings wipes the settings in the Lighting Window

Progressive Lightmapper

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Oct 20, 2020

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Version/s:

How to reproduce Open PixarKitchen ProjectOpen the PixarKitchen SceneOpen Lighting window.Tweak settings like filtering, bounces, re... Read more

0
votes
Postponed

[GPUPLM] VFX Graph updates in Scene View will greatly reduce GPU lightma...

Progressive Lightmapper

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Oct 22, 2020

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Version/s: 2019.4, 2020.2.0b7, 2021.1

Repro steps:1. Download an import the attached repro project here2. Open the Scene SampleScene,unity3. Ensure that the GameObject "V... Read more

0
votes
Postponed

[Shader Graph] Preview window of Sample Texture 2D Array node is misaligned

Package: Shader Graph

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Nov 04, 2020

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Version/s: 10.1.0

[Shader Graph] Preview window of Sample Texture 2D Array node is misaligned. In the Shader Graph Editor window Preview window of Sam... Read more

0
votes
Postponed

Prefabs with enum elements in a container don't deallocate memory and co...

Serialization

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Oct 23, 2020

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Version/s: 2019.4, 2020.1.5f1, 2021.1

How to reproduce:1. Open the attached project("serRepro.zip")2. Open the "MyEnum.cs" script3. Change base from int to byte4. Assets ... Read more

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