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Reference to an element is missing when a structure inherits the ICleanu...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/GameScene/LevelOne.unity” Scene 3. In the En... Read more
[IL2CPP] [Entities] Application crashes with BlobArray related errors wh...
How to reproduce: 1. Open the attached Unity project ("1355746_2021.2.0b6.zip") 2. Open the Scene "SampleScene" (Assets -> Scenes) 3... Read more
[ECS] Static Game Objects' positions are incorrect in the Play mode when...
How to reproduce: 1. Open the attached "BugReport.zip" project and "scene" scene 2. In the Hierarchy window, toggle the checkbox to ... Read more
Compiler error when using Ternary operator with bit flags
Reproduction steps: 1. Open user attached Project 2. Check the console for an error Expected result: The if statement is interprete... Read more
[ECS] Error 'DCICE007' is thrown when compiler removes fields that would...
Reproduction steps: 1. Open the attached project ("case_1217354-ECSBug") 2. Inspect console Expected result: No errors are thrown A... Read more
[Entities] Cannot add Script to a Game Object if there is a comment afte...
Reproduction steps: 1. Open project in "MyRepro.zip" 2. Notice that the Script "RotateTag.cs" has a comment at line 3 after [Generat... Read more
[DOTS] Entities lose their transforms when built on Standalone
Steps to reproduce: 1. Open supplied project ("DefaultForTesting.zip") 2. Open SamplScene, notice the shape of the figure 3. In the ... Read more
Huge CPU spike when Android is at first DOTS Physics system update
Reproduction steps: 1. Open the attached Project “BugRepro” 2. Open File > Build Settings 3. Enable Development Build and Autocon... Read more
Error "InvalidOperationException" is thrown when running test in Test Ru...
How to reproduce: 1. Open the attached project "1422520.zip" 2. Open "SampleScene" in Scenes 3. Press Window -> Dots -> Hierarchy 4.... Read more
[ECS] Entity with CompositeScale does not scale around ScalePivot
Reproduction steps: 1. Open attached project "TestProject.zip" and scene "SampleScene" 2. Enter Play Mode 3. Observe "compositeScale... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on WriteParticleLineVertex when the "Generate Lighting Data" property is enabled in the Particle System
- UI overlay becomes visible in ray-traced reflections when HDR Color output is enabled
- Crash on EditorOnlyPlayerSettings::GetDefaultTextureCompressionFormat when switching or opening a specific project with Android or IOS Platform
- [Mobile] Player silently crashes on a mobile device when using a lot of "Camera" GameObjects (40 and more) in the Scene
- Scene is modified after exiting Play Mode when Graphics Compositor is enabled in HD RP